create widgets on demand

This commit is contained in:
Bob
2010-09-21 00:01:44 +12:00
parent f4699132d6
commit 3165ec5359
19 changed files with 1808 additions and 1797 deletions

View File

@@ -14,26 +14,18 @@ using System.Net;
namespace OpenRA.Widgets.Delegates
{
public class CreateServerMenuDelegate : IWidgetDelegate
{
public CreateServerMenuDelegate()
{
[ObjectCreator.UseCtor]
public CreateServerMenuDelegate( [ObjectCreator.Param( "widget" )] Widget cs )
{
var settings = Game.Settings;
var r = Widget.RootWidget;
var cs = r.GetWidget("CREATESERVER_BG");
r.GetWidget("MAINMENU_BUTTON_CREATE").OnMouseUp = mi => {
Widget.OpenWindow("CREATESERVER_BG");
return true;
};
cs.GetWidget("BUTTON_CANCEL").OnMouseUp = mi => {
Widget.CloseWindow();
return true;
};
cs.GetWidget("BUTTON_START").OnMouseUp = mi => {
Widget.OpenWindow("SERVER_LOBBY");
var map = Game.modData.AvailableMaps.FirstOrDefault(m => m.Value.Selectable).Key;
settings.Server.Name = cs.GetWidget<TextFieldWidget>("GAME_TITLE").Text;