create widgets on demand
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@@ -21,9 +21,6 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
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var gameRoot = r.GetWidget("INGAME_ROOT");
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var optionsBG = gameRoot.GetWidget("INGAME_OPTIONS_BG");
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Game.BeforeGameStart += () => Widget.OpenWindow("INGAME_ROOT");
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Game.AfterGameStart += () => gameRoot.GetWidget<RadarBinWidget>("INGAME_RADAR_BIN").SetWorld(Game.world);
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r.GetWidget("INGAME_OPTIONS_BUTTON").OnMouseUp = mi => {
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optionsBG.Visible = !optionsBG.Visible;
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return true;
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