Add punctuation to lint comments
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committed by
Matthias Mailänder
parent
d9d8c23c63
commit
3188532e59
@@ -32,10 +32,10 @@ namespace OpenRA.Mods.Common.Lint
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{
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var providedPrereqs = rules.Actors.SelectMany(a => a.Value.TraitInfos<ITechTreePrerequisiteInfo>().SelectMany(p => p.Prerequisites(a.Value)));
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// TODO: this check is case insensitive while the real check in-game is not
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// TODO: this check is case insensitive while the real check in-game is not.
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foreach (var actorInfo in rules.Actors)
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{
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// Catch TypeDictionary errors
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// Catch TypeDictionary errors.
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try
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{
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var bi = actorInfo.Value.TraitInfoOrDefault<BuildableInfo>();
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