Merge pull request #5812 from Mailaender/rallypoint-test-building-hack-removal
Fixed the AI choosing rallypoints on land for shipyards
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@@ -2,7 +2,6 @@ Player:
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HackyAI@Omnius:
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Name: Omnius
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UnitQueues: Infantry, Vehicle, Armor, Starport
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RallypointTestBuilding: conyarda
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BuildingCommonNames:
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ConstructionYard: conyarda,conyardh,conyardo
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Refinery: refa,refh,refo
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@@ -104,7 +103,6 @@ Player:
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HackyAI@Vidius:
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Name: Vidious
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UnitQueues: Infantry, Vehicle, Armor, Starport
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RallypointTestBuilding: conyarda
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BuildingCommonNames:
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ConstructionYard: conyarda,conyardh,conyardo
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Refinery: refa,refh,refo
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@@ -207,7 +205,6 @@ Player:
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HackyAI@Gladius:
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Name: Gladius
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UnitQueues: Infantry, Vehicle, Armor, Starport
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RallypointTestBuilding: conyarda
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BuildingCommonNames:
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ConstructionYard: conyarda,conyardh,conyardo
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Refinery: refa,refh,refo
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