Allow launcher scripts to run from other working directories.
This commit is contained in:
committed by
Matthias Mailänder
parent
e00efbf53d
commit
31bd32e7ef
@@ -6,7 +6,8 @@
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# $ Mod="d2k" ./launch-dedicated.sh # Launch a dedicated server with default settings but override the Mod
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# Read the file to see which settings you can override
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if command -v mono >/dev/null 2>&1 && [ "$(grep -c .NETCoreApp,Version= bin/OpenRA.Server.dll)" = "0" ]; then
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ENGINEDIR=$(dirname "$0")
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if command -v mono >/dev/null 2>&1 && [ "$(grep -c .NETCoreApp,Version= ${ENGINEDIR}/bin/OpenRA.Server.dll)" = "0" ]; then
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RUNTIME_LAUNCHER="mono --debug"
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else
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RUNTIME_LAUNCHER="dotnet"
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@@ -34,7 +35,7 @@ JoinChatDelay="${JoinChatDelay:-"5000"}"
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SupportDir="${SupportDir:-""}"
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while true; do
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${RUNTIME_LAUNCHER} bin/OpenRA.Server.dll Engine.EngineDir=".." Game.Mod="$Mod" \
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${RUNTIME_LAUNCHER} ${ENGINEDIR}/bin/OpenRA.Server.dll Engine.EngineDir=".." Game.Mod="$Mod" \
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Server.Name="$Name" \
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Server.ListenPort="$ListenPort" \
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Server.AdvertiseOnline="$AdvertiseOnline" \
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@@ -1,5 +1,6 @@
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#!/bin/sh
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if command -v mono >/dev/null 2>&1 && [ "$(grep -c .NETCoreApp,Version= bin/OpenRA.dll)" = "0" ]; then
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ENGINEDIR=$(dirname "$0")
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if command -v mono >/dev/null 2>&1 && [ "$(grep -c .NETCoreApp,Version= ${ENGINEDIR}/bin/OpenRA.dll)" = "0" ]; then
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RUNTIME_LAUNCHER="mono --debug"
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else
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RUNTIME_LAUNCHER="dotnet"
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@@ -31,7 +32,7 @@ then
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fi
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# Launch the engine with the appropriate arguments
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${RUNTIME_LAUNCHER} bin/OpenRA.dll Engine.EngineDir=".." Engine.LaunchPath="${LAUNCHPATH}" ${MODARG} "$@"
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${RUNTIME_LAUNCHER} ${ENGINEDIR}/bin/OpenRA.dll Engine.EngineDir=".." Engine.LaunchPath="${LAUNCHPATH}" ${MODARG} "$@"
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# Show a crash dialog if something went wrong
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if [ $? != 0 ] && [ $? != 1 ]; then
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@@ -1,8 +1,9 @@
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#!/bin/sh
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if command -v mono >/dev/null 2>&1 && [ "$(grep -c .NETCoreApp,Version= bin/OpenRA.Utility.dll)" = "0" ]; then
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ENGINEDIR=$(dirname "$0")
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if command -v mono >/dev/null 2>&1 && [ "$(grep -c .NETCoreApp,Version= ${ENGINEDIR}/bin/OpenRA.Utility.dll)" = "0" ]; then
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RUNTIME_LAUNCHER="mono --debug"
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else
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RUNTIME_LAUNCHER="dotnet"
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fi
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ENGINE_DIR=.. ${RUNTIME_LAUNCHER} bin/OpenRA.Utility.dll "$@"
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ENGINE_DIR=.. ${RUNTIME_LAUNCHER} ${ENGINEDIR}/bin/OpenRA.Utility.dll "$@"
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