get rid of Cg versions of Texture and VertexBuffer
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@@ -58,8 +58,6 @@
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<Compile Include="GraphicsDevice.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Shader.cs" />
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<Compile Include="Texture.cs" />
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<Compile Include="VertexBuffer.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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