Actually add the Allies 04 script. Also we have dog patrols now
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@@ -751,7 +751,7 @@ Actors:
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Location: 88,77
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Owner: Soviets
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Actor52: hpad
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Location: 84,72
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Location: 83,65
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Owner: Soviets
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Actor387: powr
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Location: 89,64
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@@ -1287,6 +1287,21 @@ Actors:
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Actor407: t05
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Location: 75,98
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Owner: Neutral
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PatrolPoint13: waypoint
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Location: 81,86
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Owner: Neutral
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PatrolPoint12: waypoint
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Location: 74,78
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Owner: Neutral
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PatrolPoint11: waypoint
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Location: 77,70
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Owner: Neutral
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PatrolPoint15: waypoint
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Location: 88,73
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Owner: Neutral
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PatrolPoint14: waypoint
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Location: 91,83
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Owner: Neutral
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Smudges:
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@@ -1305,6 +1320,32 @@ Rules:
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SPY:
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RevealsShroud:
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Range: 10
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Health:
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HP: 100
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DOG.Patrol:
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Inherits: ^Infantry
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Valued:
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Cost: 200
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Tooltip:
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Name: Attack Dog
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Description: Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles
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Selectable:
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Voice: DogVoice
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Bounds: 12,17,-1,-4
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Health:
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HP: 12
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Mobile:
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Speed: 4
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RevealsShroud:
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Range: 5
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AutoTarget:
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AttackLeap:
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PrimaryWeapon: DogJaw
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CanAttackGround: no
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RenderInfantry:
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Image: dog
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IdleAnimations: idle1,idle2
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IgnoresDisguise:
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Sequences:
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