diff --git a/mods/ra/sequences/infantry.yaml b/mods/ra/sequences/infantry.yaml index f52e07d810..f370318802 100644 --- a/mods/ra/sequences/infantry.yaml +++ b/mods/ra/sequences/infantry.yaml @@ -64,8 +64,8 @@ e1: Start: 324 Length: 18 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -147,8 +147,8 @@ sniper: Start: 452 Length: 18 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -208,8 +208,8 @@ e3: Start: 340 Length: 18 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -278,8 +278,8 @@ e6: Start: 182 Length: 18 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -343,8 +343,8 @@ medi: Start: 229 Length: 18 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -404,8 +404,8 @@ mech: Start: 229 Length: 18 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -470,8 +470,8 @@ e2: Start: 452 Length: 18 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -598,8 +598,8 @@ spy: Start: 324 Length: 18 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -659,8 +659,8 @@ thf: Start: 175 Length: 18 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -720,8 +720,8 @@ e7: Start: 298 Length: 18 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -794,8 +794,8 @@ e4: Start: 452 Length: 18 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -876,8 +876,8 @@ gnrl: Start: 246 Length: 18 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -957,8 +957,8 @@ shok: Start: 452 Length: 18 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -1002,8 +1002,8 @@ c1: Start: 180 Length: 18 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -1051,8 +1051,8 @@ c2: Start: 180 Length: 18 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -1100,8 +1100,8 @@ c3: Start: 180 Length: 18 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -1150,8 +1150,8 @@ einstein: Start: 148 Length: 17 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -1195,8 +1195,8 @@ delphi: Start: 357 Length: 17 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -1240,8 +1240,8 @@ chan: Start: 148 Length: 17 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT @@ -1290,8 +1290,8 @@ zombie: Start: 114 Length: 19 die6: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 - Length: 29 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Length: * UseTilesetExtension: true TilesetOverrides: DESERT: TEMPERAT diff --git a/mods/ts/sequences/infantry.yaml b/mods/ts/sequences/infantry.yaml index 59784a99c1..cc6ffd5830 100644 --- a/mods/ts/sequences/infantry.yaml +++ b/mods/ts/sequences/infantry.yaml @@ -50,7 +50,7 @@ Facings: 8 ShadowStart: 552 die-melting: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 Length: * ^BasicInfantryAttack: @@ -325,7 +325,7 @@ medic: Length: 14 ShadowStart: 599 die-melting: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 Length: * icon: mediicon @@ -403,7 +403,7 @@ jumpjet: Facings: 8 ShadowStart: 711 die-melting: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 Length: * icon: jjeticon @@ -468,7 +468,7 @@ weedguy: Length: 20 ShadowStart: 379 die-melting: electro - Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 + Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 Length: * die-crushed: Start: 174