Remove bib-related hacks from Building and FootprintUtils

This commit is contained in:
reaperrr
2017-06-28 14:10:04 +02:00
parent 9b137afa6d
commit 3200f4fb0f
5 changed files with 20 additions and 24 deletions

View File

@@ -277,7 +277,6 @@
<Compile Include="Traits\Buildable.cs" />
<Compile Include="Traits\Buildings\BaseBuilding.cs" />
<Compile Include="Traits\Buildings\BaseProvider.cs" />
<Compile Include="Traits\Buildings\Bib.cs" />
<Compile Include="Traits\Buildings\Bridge.cs" />
<Compile Include="Traits\Buildings\LegacyBridgeHut.cs" />
<Compile Include="Traits\Buildings\Building.cs" />

View File

@@ -1,135 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Mods.Common.Traits.Render;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class BibInfo : ITraitInfo, Requires<BuildingInfo>, IRenderActorPreviewSpritesInfo, IActorPreviewInitInfo, Requires<RenderSpritesInfo>
{
[SequenceReference] public readonly string Sequence = "bib";
[PaletteReference] public readonly string Palette = TileSet.TerrainPaletteInternalName;
public readonly bool HasMinibib = false;
public object Create(ActorInitializer init) { return new Bib(init.Self, this); }
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
{
if (init.Contains<HideBibPreviewInit>() && init.Get<HideBibPreviewInit, bool>())
yield break;
if (Palette != null)
p = init.WorldRenderer.Palette(Palette);
var bi = init.Actor.TraitInfo<BuildingInfo>();
var width = bi.Dimensions.X;
var bibOffset = bi.Dimensions.Y - 1;
var centerOffset = FootprintUtils.CenterOffset(init.World, bi);
var rows = HasMinibib ? 1 : 2;
var map = init.World.Map;
var location = CPos.Zero;
if (init.Contains<LocationInit>())
location = init.Get<LocationInit, CPos>();
for (var i = 0; i < rows * width; i++)
{
var index = i;
var anim = new Animation(init.World, image);
var cellOffset = new CVec(i % width, i / width + bibOffset);
var cell = location + cellOffset;
// Some mods may define terrain-specific bibs
var terrain = map.GetTerrainInfo(cell).Type;
var testSequence = Sequence + "-" + terrain;
var sequence = anim.HasSequence(testSequence) ? testSequence : Sequence;
anim.PlayFetchIndex(sequence, () => index);
anim.IsDecoration = true;
// Z-order is one set to the top of the footprint
var offset = map.CenterOfCell(cell) - map.CenterOfCell(location) - centerOffset;
yield return new SpriteActorPreview(anim, () => offset, () => -(offset.Y + centerOffset.Y + 512), p, rs.Scale);
}
}
IEnumerable<object> IActorPreviewInitInfo.ActorPreviewInits(ActorInfo ai, ActorPreviewType type)
{
yield return new HideBibPreviewInit();
}
}
public class Bib : INotifyAddedToWorld, INotifyRemovedFromWorld
{
readonly BibInfo info;
readonly RenderSprites rs;
readonly BuildingInfo bi;
readonly List<AnimationWithOffset> anims = new List<AnimationWithOffset>();
public Bib(Actor self, BibInfo info)
{
this.info = info;
rs = self.Trait<RenderSprites>();
bi = self.Info.TraitInfo<BuildingInfo>();
}
public void AddedToWorld(Actor self)
{
var width = bi.Dimensions.X;
var bibOffset = bi.Dimensions.Y - 1;
var centerOffset = FootprintUtils.CenterOffset(self.World, bi);
var location = self.Location;
var rows = info.HasMinibib ? 1 : 2;
var map = self.World.Map;
for (var i = 0; i < rows * width; i++)
{
var index = i;
var anim = new Animation(self.World, rs.GetImage(self));
var cellOffset = new CVec(i % width, i / width + bibOffset);
var cell = location + cellOffset;
// Some mods may define terrain-specific bibs
var terrain = map.GetTerrainInfo(cell).Type;
var testSequence = info.Sequence + "-" + terrain;
var sequence = anim.HasSequence(testSequence) ? testSequence : info.Sequence;
anim.PlayFetchIndex(sequence, () => index);
anim.IsDecoration = true;
// Z-order is one set to the top of the footprint
var offset = self.World.Map.CenterOfCell(cell) - self.World.Map.CenterOfCell(location) - centerOffset;
var awo = new AnimationWithOffset(anim, () => offset, null, -(offset.Y + centerOffset.Y + 512));
anims.Add(awo);
rs.Add(awo, info.Palette);
}
}
public void RemovedFromWorld(Actor self)
{
foreach (var a in anims)
rs.Remove(a);
anims.Clear();
}
}
class HideBibPreviewInit : IActorInit<bool>, ISuppressInitExport
{
[FieldFromYamlKey] readonly bool value = true;
public HideBibPreviewInit() { }
public HideBibPreviewInit(bool init) { value = init; }
public bool Value(World world) { return value; }
}
}

View File

@@ -36,6 +36,9 @@ namespace OpenRA.Mods.Common.Traits
public readonly CVec Dimensions = new CVec(1, 1);
[Desc("Shift center of the actor by this offset.")]
public readonly WVec LocalCenterOffset = WVec.Zero;
public readonly bool RequiresBaseProvider = false;
public readonly bool AllowInvalidPlacement = false;
@@ -84,9 +87,6 @@ namespace OpenRA.Mods.Common.Traits
return false;
var buildingMaxBounds = Dimensions;
var bibInfo = world.Map.Rules.Actors[buildingName].TraitInfoOrDefault<BibInfo>();
if (bibInfo != null && !bibInfo.HasMinibib)
buildingMaxBounds += new CVec(0, 1);
var scanStart = world.Map.Clamp(topLeft - new CVec(Adjacent, Adjacent));
var scanEnd = world.Map.Clamp(topLeft + buildingMaxBounds + new CVec(Adjacent, Adjacent));

View File

@@ -20,16 +20,8 @@ namespace OpenRA.Mods.Common.Traits
public static IEnumerable<CPos> Tiles(Ruleset rules, string name, BuildingInfo buildingInfo, CPos topLeft, bool includePassable = false)
{
var dim = buildingInfo.Dimensions;
var footprint = buildingInfo.Footprint.Where(x => !char.IsWhiteSpace(x));
var bibInfo = rules.Actors[name].TraitInfoOrDefault<BibInfo>();
if (bibInfo != null && !bibInfo.HasMinibib)
{
dim += new CVec(0, 1);
footprint = footprint.Concat(new char[dim.X]);
}
return TilesWhere(name, dim, footprint.ToArray(), a => includePassable || a != '_').Select(t => t + topLeft);
}
@@ -78,8 +70,9 @@ namespace OpenRA.Mods.Common.Traits
public static WVec CenterOffset(World w, BuildingInfo buildingInfo)
{
var dim = buildingInfo.Dimensions;
var localOffset = buildingInfo.LocalCenterOffset;
var off = (w.Map.CenterOfCell(new CPos(dim.X, dim.Y)) - w.Map.CenterOfCell(new CPos(1, 1))) / 2;
return off - new WVec(0, 0, off.Z);
return (off - new WVec(0, 0, off.Z)) + localOffset;
}
}
}