Remove bib-related hacks from Building and FootprintUtils
This commit is contained in:
@@ -277,7 +277,6 @@
|
||||
<Compile Include="Traits\Buildable.cs" />
|
||||
<Compile Include="Traits\Buildings\BaseBuilding.cs" />
|
||||
<Compile Include="Traits\Buildings\BaseProvider.cs" />
|
||||
<Compile Include="Traits\Buildings\Bib.cs" />
|
||||
<Compile Include="Traits\Buildings\Bridge.cs" />
|
||||
<Compile Include="Traits\Buildings\LegacyBridgeHut.cs" />
|
||||
<Compile Include="Traits\Buildings\Building.cs" />
|
||||
|
||||
@@ -1,135 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Graphics;
|
||||
using OpenRA.Mods.Common.Traits.Render;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
public class BibInfo : ITraitInfo, Requires<BuildingInfo>, IRenderActorPreviewSpritesInfo, IActorPreviewInitInfo, Requires<RenderSpritesInfo>
|
||||
{
|
||||
[SequenceReference] public readonly string Sequence = "bib";
|
||||
[PaletteReference] public readonly string Palette = TileSet.TerrainPaletteInternalName;
|
||||
public readonly bool HasMinibib = false;
|
||||
|
||||
public object Create(ActorInitializer init) { return new Bib(init.Self, this); }
|
||||
|
||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
||||
{
|
||||
if (init.Contains<HideBibPreviewInit>() && init.Get<HideBibPreviewInit, bool>())
|
||||
yield break;
|
||||
|
||||
if (Palette != null)
|
||||
p = init.WorldRenderer.Palette(Palette);
|
||||
|
||||
var bi = init.Actor.TraitInfo<BuildingInfo>();
|
||||
|
||||
var width = bi.Dimensions.X;
|
||||
var bibOffset = bi.Dimensions.Y - 1;
|
||||
var centerOffset = FootprintUtils.CenterOffset(init.World, bi);
|
||||
var rows = HasMinibib ? 1 : 2;
|
||||
var map = init.World.Map;
|
||||
var location = CPos.Zero;
|
||||
|
||||
if (init.Contains<LocationInit>())
|
||||
location = init.Get<LocationInit, CPos>();
|
||||
|
||||
for (var i = 0; i < rows * width; i++)
|
||||
{
|
||||
var index = i;
|
||||
var anim = new Animation(init.World, image);
|
||||
var cellOffset = new CVec(i % width, i / width + bibOffset);
|
||||
var cell = location + cellOffset;
|
||||
|
||||
// Some mods may define terrain-specific bibs
|
||||
var terrain = map.GetTerrainInfo(cell).Type;
|
||||
var testSequence = Sequence + "-" + terrain;
|
||||
var sequence = anim.HasSequence(testSequence) ? testSequence : Sequence;
|
||||
anim.PlayFetchIndex(sequence, () => index);
|
||||
anim.IsDecoration = true;
|
||||
|
||||
// Z-order is one set to the top of the footprint
|
||||
var offset = map.CenterOfCell(cell) - map.CenterOfCell(location) - centerOffset;
|
||||
yield return new SpriteActorPreview(anim, () => offset, () => -(offset.Y + centerOffset.Y + 512), p, rs.Scale);
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerable<object> IActorPreviewInitInfo.ActorPreviewInits(ActorInfo ai, ActorPreviewType type)
|
||||
{
|
||||
yield return new HideBibPreviewInit();
|
||||
}
|
||||
}
|
||||
|
||||
public class Bib : INotifyAddedToWorld, INotifyRemovedFromWorld
|
||||
{
|
||||
readonly BibInfo info;
|
||||
readonly RenderSprites rs;
|
||||
readonly BuildingInfo bi;
|
||||
readonly List<AnimationWithOffset> anims = new List<AnimationWithOffset>();
|
||||
|
||||
public Bib(Actor self, BibInfo info)
|
||||
{
|
||||
this.info = info;
|
||||
rs = self.Trait<RenderSprites>();
|
||||
bi = self.Info.TraitInfo<BuildingInfo>();
|
||||
}
|
||||
|
||||
public void AddedToWorld(Actor self)
|
||||
{
|
||||
var width = bi.Dimensions.X;
|
||||
var bibOffset = bi.Dimensions.Y - 1;
|
||||
var centerOffset = FootprintUtils.CenterOffset(self.World, bi);
|
||||
var location = self.Location;
|
||||
var rows = info.HasMinibib ? 1 : 2;
|
||||
var map = self.World.Map;
|
||||
|
||||
for (var i = 0; i < rows * width; i++)
|
||||
{
|
||||
var index = i;
|
||||
var anim = new Animation(self.World, rs.GetImage(self));
|
||||
var cellOffset = new CVec(i % width, i / width + bibOffset);
|
||||
var cell = location + cellOffset;
|
||||
|
||||
// Some mods may define terrain-specific bibs
|
||||
var terrain = map.GetTerrainInfo(cell).Type;
|
||||
var testSequence = info.Sequence + "-" + terrain;
|
||||
var sequence = anim.HasSequence(testSequence) ? testSequence : info.Sequence;
|
||||
anim.PlayFetchIndex(sequence, () => index);
|
||||
anim.IsDecoration = true;
|
||||
|
||||
// Z-order is one set to the top of the footprint
|
||||
var offset = self.World.Map.CenterOfCell(cell) - self.World.Map.CenterOfCell(location) - centerOffset;
|
||||
var awo = new AnimationWithOffset(anim, () => offset, null, -(offset.Y + centerOffset.Y + 512));
|
||||
anims.Add(awo);
|
||||
rs.Add(awo, info.Palette);
|
||||
}
|
||||
}
|
||||
|
||||
public void RemovedFromWorld(Actor self)
|
||||
{
|
||||
foreach (var a in anims)
|
||||
rs.Remove(a);
|
||||
|
||||
anims.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
class HideBibPreviewInit : IActorInit<bool>, ISuppressInitExport
|
||||
{
|
||||
[FieldFromYamlKey] readonly bool value = true;
|
||||
public HideBibPreviewInit() { }
|
||||
public HideBibPreviewInit(bool init) { value = init; }
|
||||
public bool Value(World world) { return value; }
|
||||
}
|
||||
}
|
||||
@@ -36,6 +36,9 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
public readonly CVec Dimensions = new CVec(1, 1);
|
||||
|
||||
[Desc("Shift center of the actor by this offset.")]
|
||||
public readonly WVec LocalCenterOffset = WVec.Zero;
|
||||
|
||||
public readonly bool RequiresBaseProvider = false;
|
||||
|
||||
public readonly bool AllowInvalidPlacement = false;
|
||||
@@ -84,9 +87,6 @@ namespace OpenRA.Mods.Common.Traits
|
||||
return false;
|
||||
|
||||
var buildingMaxBounds = Dimensions;
|
||||
var bibInfo = world.Map.Rules.Actors[buildingName].TraitInfoOrDefault<BibInfo>();
|
||||
if (bibInfo != null && !bibInfo.HasMinibib)
|
||||
buildingMaxBounds += new CVec(0, 1);
|
||||
|
||||
var scanStart = world.Map.Clamp(topLeft - new CVec(Adjacent, Adjacent));
|
||||
var scanEnd = world.Map.Clamp(topLeft + buildingMaxBounds + new CVec(Adjacent, Adjacent));
|
||||
|
||||
@@ -20,16 +20,8 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public static IEnumerable<CPos> Tiles(Ruleset rules, string name, BuildingInfo buildingInfo, CPos topLeft, bool includePassable = false)
|
||||
{
|
||||
var dim = buildingInfo.Dimensions;
|
||||
|
||||
var footprint = buildingInfo.Footprint.Where(x => !char.IsWhiteSpace(x));
|
||||
|
||||
var bibInfo = rules.Actors[name].TraitInfoOrDefault<BibInfo>();
|
||||
if (bibInfo != null && !bibInfo.HasMinibib)
|
||||
{
|
||||
dim += new CVec(0, 1);
|
||||
footprint = footprint.Concat(new char[dim.X]);
|
||||
}
|
||||
|
||||
return TilesWhere(name, dim, footprint.ToArray(), a => includePassable || a != '_').Select(t => t + topLeft);
|
||||
}
|
||||
|
||||
@@ -78,8 +70,9 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public static WVec CenterOffset(World w, BuildingInfo buildingInfo)
|
||||
{
|
||||
var dim = buildingInfo.Dimensions;
|
||||
var localOffset = buildingInfo.LocalCenterOffset;
|
||||
var off = (w.Map.CenterOfCell(new CPos(dim.X, dim.Y)) - w.Map.CenterOfCell(new CPos(1, 1))) / 2;
|
||||
return off - new WVec(0, 0, off.Z);
|
||||
return (off - new WVec(0, 0, off.Z)) + localOffset;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user