Remove bib-related hacks from Building and FootprintUtils
This commit is contained in:
@@ -77,6 +77,7 @@
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<Compile Include="Activities\VoxelHarvesterDockSequence.cs" />
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<Compile Include="Activities\VoxelHarvesterDockSequence.cs" />
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<Compile Include="SpriteLoaders\TmpTSLoader.cs" />
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<Compile Include="SpriteLoaders\TmpTSLoader.cs" />
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<Compile Include="Traits\Buildings\TiberianSunRefinery.cs" />
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<Compile Include="Traits\Buildings\TiberianSunRefinery.cs" />
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<Compile Include="Traits\Render\WithBuildingBib.cs" />
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<Compile Include="Traits\Render\WithDockingOverlay.cs" />
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<Compile Include="Traits\Render\WithDockingOverlay.cs" />
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<Compile Include="Traits\Render\WithPermanentInjury.cs" />
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<Compile Include="Traits\Render\WithPermanentInjury.cs" />
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<Compile Include="Traits\Render\WithVoxelWalkerBody.cs" />
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<Compile Include="Traits\Render\WithVoxelWalkerBody.cs" />
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@@ -12,18 +12,21 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using OpenRA.Graphics;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.Common.Traits.Render;
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using OpenRA.Mods.Common.Traits.Render;
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using OpenRA.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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namespace OpenRA.Mods.Cnc.Traits
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{
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{
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public class BibInfo : ITraitInfo, Requires<BuildingInfo>, IRenderActorPreviewSpritesInfo, IActorPreviewInitInfo, Requires<RenderSpritesInfo>
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public class WithBuildingBibInfo : ITraitInfo, Requires<BuildingInfo>, IRenderActorPreviewSpritesInfo, IActorPreviewInitInfo, Requires<RenderSpritesInfo>
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{
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{
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[SequenceReference] public readonly string Sequence = "bib";
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[SequenceReference] public readonly string Sequence = "bib";
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[PaletteReference] public readonly string Palette = TileSet.TerrainPaletteInternalName;
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[PaletteReference] public readonly string Palette = TileSet.TerrainPaletteInternalName;
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public readonly bool HasMinibib = false;
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public readonly bool HasMinibib = false;
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public object Create(ActorInitializer init) { return new Bib(init.Self, this); }
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public object Create(ActorInitializer init) { return new WithBuildingBib(init.Self, this); }
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public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
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public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
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{
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{
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@@ -35,10 +38,10 @@ namespace OpenRA.Mods.Common.Traits
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var bi = init.Actor.TraitInfo<BuildingInfo>();
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var bi = init.Actor.TraitInfo<BuildingInfo>();
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var width = bi.Dimensions.X;
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var bibOffset = bi.Dimensions.Y - 1;
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var centerOffset = FootprintUtils.CenterOffset(init.World, bi);
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var rows = HasMinibib ? 1 : 2;
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var rows = HasMinibib ? 1 : 2;
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var width = bi.Dimensions.X;
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var bibOffset = bi.Dimensions.Y - rows;
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var centerOffset = FootprintUtils.CenterOffset(init.World, bi);
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var map = init.World.Map;
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var map = init.World.Map;
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var location = CPos.Zero;
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var location = CPos.Zero;
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@@ -71,14 +74,14 @@ namespace OpenRA.Mods.Common.Traits
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}
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}
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}
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}
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public class Bib : INotifyAddedToWorld, INotifyRemovedFromWorld
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public class WithBuildingBib : INotifyAddedToWorld, INotifyRemovedFromWorld
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{
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{
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readonly BibInfo info;
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readonly WithBuildingBibInfo info;
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readonly RenderSprites rs;
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readonly RenderSprites rs;
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readonly BuildingInfo bi;
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readonly BuildingInfo bi;
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readonly List<AnimationWithOffset> anims = new List<AnimationWithOffset>();
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readonly List<AnimationWithOffset> anims = new List<AnimationWithOffset>();
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public Bib(Actor self, BibInfo info)
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public WithBuildingBib(Actor self, WithBuildingBibInfo info)
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{
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{
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this.info = info;
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this.info = info;
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rs = self.Trait<RenderSprites>();
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rs = self.Trait<RenderSprites>();
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@@ -87,11 +90,11 @@ namespace OpenRA.Mods.Common.Traits
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public void AddedToWorld(Actor self)
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public void AddedToWorld(Actor self)
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{
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{
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var rows = info.HasMinibib ? 1 : 2;
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var width = bi.Dimensions.X;
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var width = bi.Dimensions.X;
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var bibOffset = bi.Dimensions.Y - 1;
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var bibOffset = bi.Dimensions.Y - rows;
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var centerOffset = FootprintUtils.CenterOffset(self.World, bi);
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var centerOffset = FootprintUtils.CenterOffset(self.World, bi);
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var location = self.Location;
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var location = self.Location;
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var rows = info.HasMinibib ? 1 : 2;
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var map = self.World.Map;
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var map = self.World.Map;
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for (var i = 0; i < rows * width; i++)
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for (var i = 0; i < rows * width; i++)
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@@ -277,7 +277,6 @@
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<Compile Include="Traits\Buildable.cs" />
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<Compile Include="Traits\Buildable.cs" />
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<Compile Include="Traits\Buildings\BaseBuilding.cs" />
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<Compile Include="Traits\Buildings\BaseBuilding.cs" />
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<Compile Include="Traits\Buildings\BaseProvider.cs" />
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<Compile Include="Traits\Buildings\BaseProvider.cs" />
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<Compile Include="Traits\Buildings\Bib.cs" />
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<Compile Include="Traits\Buildings\Bridge.cs" />
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<Compile Include="Traits\Buildings\Bridge.cs" />
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<Compile Include="Traits\Buildings\LegacyBridgeHut.cs" />
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<Compile Include="Traits\Buildings\LegacyBridgeHut.cs" />
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<Compile Include="Traits\Buildings\Building.cs" />
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<Compile Include="Traits\Buildings\Building.cs" />
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@@ -36,6 +36,9 @@ namespace OpenRA.Mods.Common.Traits
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public readonly CVec Dimensions = new CVec(1, 1);
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public readonly CVec Dimensions = new CVec(1, 1);
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[Desc("Shift center of the actor by this offset.")]
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public readonly WVec LocalCenterOffset = WVec.Zero;
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public readonly bool RequiresBaseProvider = false;
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public readonly bool RequiresBaseProvider = false;
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public readonly bool AllowInvalidPlacement = false;
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public readonly bool AllowInvalidPlacement = false;
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@@ -84,9 +87,6 @@ namespace OpenRA.Mods.Common.Traits
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return false;
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return false;
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var buildingMaxBounds = Dimensions;
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var buildingMaxBounds = Dimensions;
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var bibInfo = world.Map.Rules.Actors[buildingName].TraitInfoOrDefault<BibInfo>();
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if (bibInfo != null && !bibInfo.HasMinibib)
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buildingMaxBounds += new CVec(0, 1);
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var scanStart = world.Map.Clamp(topLeft - new CVec(Adjacent, Adjacent));
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var scanStart = world.Map.Clamp(topLeft - new CVec(Adjacent, Adjacent));
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var scanEnd = world.Map.Clamp(topLeft + buildingMaxBounds + new CVec(Adjacent, Adjacent));
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var scanEnd = world.Map.Clamp(topLeft + buildingMaxBounds + new CVec(Adjacent, Adjacent));
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@@ -20,16 +20,8 @@ namespace OpenRA.Mods.Common.Traits
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public static IEnumerable<CPos> Tiles(Ruleset rules, string name, BuildingInfo buildingInfo, CPos topLeft, bool includePassable = false)
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public static IEnumerable<CPos> Tiles(Ruleset rules, string name, BuildingInfo buildingInfo, CPos topLeft, bool includePassable = false)
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{
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{
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var dim = buildingInfo.Dimensions;
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var dim = buildingInfo.Dimensions;
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var footprint = buildingInfo.Footprint.Where(x => !char.IsWhiteSpace(x));
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var footprint = buildingInfo.Footprint.Where(x => !char.IsWhiteSpace(x));
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var bibInfo = rules.Actors[name].TraitInfoOrDefault<BibInfo>();
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if (bibInfo != null && !bibInfo.HasMinibib)
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{
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dim += new CVec(0, 1);
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footprint = footprint.Concat(new char[dim.X]);
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}
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return TilesWhere(name, dim, footprint.ToArray(), a => includePassable || a != '_').Select(t => t + topLeft);
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return TilesWhere(name, dim, footprint.ToArray(), a => includePassable || a != '_').Select(t => t + topLeft);
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}
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}
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@@ -78,8 +70,9 @@ namespace OpenRA.Mods.Common.Traits
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public static WVec CenterOffset(World w, BuildingInfo buildingInfo)
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public static WVec CenterOffset(World w, BuildingInfo buildingInfo)
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{
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{
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var dim = buildingInfo.Dimensions;
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var dim = buildingInfo.Dimensions;
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var localOffset = buildingInfo.LocalCenterOffset;
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var off = (w.Map.CenterOfCell(new CPos(dim.X, dim.Y)) - w.Map.CenterOfCell(new CPos(1, 1))) / 2;
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var off = (w.Map.CenterOfCell(new CPos(dim.X, dim.Y)) - w.Map.CenterOfCell(new CPos(1, 1))) / 2;
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return off - new WVec(0, 0, off.Z);
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return (off - new WVec(0, 0, off.Z)) + localOffset;
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}
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}
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}
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}
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}
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}
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