diff --git a/OpenRa.Game/Controller.cs b/OpenRa.Game/Controller.cs index e59b6f01f1..b83b754253 100644 --- a/OpenRa.Game/Controller.cs +++ b/OpenRa.Game/Controller.cs @@ -90,11 +90,7 @@ namespace OpenRa.Game } if (mi.Button == MouseButtons.None && mi.Event == MouseInputEvent.Move) - { - /* update the cursor to reflect the thing under us - note this - * needs to also happen when the *thing* changes, so per-frame hook */ dragStart = dragEnd = xy; - } if (mi.Button == MouseButtons.Right && mi.Event == MouseInputEvent.Down) ApplyOrders(xy, false);