From 322d010076eaed8ee92e50b83f2f9c51a10a5dd7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sun, 21 Apr 2013 08:42:13 +0200 Subject: [PATCH] fix crash in d2k - the smoke sprite is currently undefined it used an RA one before, was hidden in the source code --- mods/d2k/rules/aircraft.yaml | 16 ---------------- 1 file changed, 16 deletions(-) diff --git a/mods/d2k/rules/aircraft.yaml b/mods/d2k/rules/aircraft.yaml index 5c79c341fa..fbc47f7fd2 100644 --- a/mods/d2k/rules/aircraft.yaml +++ b/mods/d2k/rules/aircraft.yaml @@ -20,12 +20,6 @@ RepairBuildings: repair RearmBuildings: starporta,starporto,starporth MinimalLandAltitude: 25 - SmokeTrailWhenDamaged@0: - Offset: -512,640,0 - Interval: 3 - SmokeTrailWhenDamaged@1: - Offset: -512,-640,0 - Interval: 3 RenderUnit: RenderCargo: RelativeAltitude: 20 @@ -102,8 +96,6 @@ ORNI: Spins: no Moves: yes Explosion: UnitExplodeScale - SmokeTrailWhenDamaged: - Offset: -427,0,0 ORNI.bomber: CarpetBomb: @@ -134,8 +126,6 @@ ORNI.bomber: Spins: no Moves: yes Explosion: UnitExplodeScale - SmokeTrailWhenDamaged: - Offset: -427,0,0 CARRYALL.infantry: ParaDrop: @@ -153,12 +143,6 @@ CARRYALL.infantry: Speed: 40 RepairBuildings: repair RearmBuildings: starporta,starporto,starporth - SmokeTrailWhenDamaged@0: - Offset: -512,540,0 - Interval: 3 - SmokeTrailWhenDamaged@1: - Offset: -512,-640,0 - Interval: 3 RenderUnit: Image: carryall WithShadow: