Increase IMove.MoveTo call flexibility.

This commit is contained in:
tovl
2019-09-06 21:48:15 +02:00
committed by abcdefg30
parent 28dbda29e3
commit 3236499fb7
7 changed files with 14 additions and 22 deletions

View File

@@ -77,7 +77,7 @@ namespace OpenRA.Mods.Cnc.Activities
// Add a CloseEnough range of 512 to the Rearm/Repair activities in order to ensure that we're at the host actor
QueueChild(new MoveAdjacentTo(self, Target.FromActor(rearmTarget)));
QueueChild(movement.MoveTo(self.World.Map.CellContaining(rearmTarget.CenterPosition), rearmTarget));
QueueChild(movement.MoveTo(self.World.Map.CellContaining(rearmTarget.CenterPosition), ignoreActor: rearmTarget));
QueueChild(new Resupply(self, rearmTarget, new WDist(512)));
returnToBase = true;
return false;