Increase IMove.MoveTo call flexibility.
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@@ -127,7 +127,7 @@ namespace OpenRA.Mods.Common.Activities
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// HACK: Repairable needs the actor to move to host center.
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// TODO: Get rid of this or at least replace it with something less hacky.
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if (repairableNear == null)
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QueueChild(move.MoveTo(targetCell, host.Actor));
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QueueChild(move.MoveTo(targetCell, ignoreActor: host.Actor));
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var delta = (self.CenterPosition - host.CenterPosition).LengthSquared;
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var transport = transportCallers.FirstOrDefault(t => t.MinimumDistance.LengthSquared < delta);
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@@ -188,7 +188,7 @@ namespace OpenRA.Mods.Common.Activities
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if (wasRepaired || isHostInvalid || (!stayOnResupplier && aircraft.Info.TakeOffOnResupply))
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{
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if (self.CurrentActivity.NextActivity == null && rp != null)
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QueueChild(move.MoveTo(rp.Location, repairableNear != null ? null : host.Actor, targetLineColor: Color.Green));
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QueueChild(move.MoveTo(rp.Location, ignoreActor: repairableNear != null ? null : host.Actor, targetLineColor: Color.Green));
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else
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QueueChild(new TakeOff(self));
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@@ -208,7 +208,7 @@ namespace OpenRA.Mods.Common.Activities
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if (self.CurrentActivity.NextActivity == null)
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{
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if (rp != null)
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QueueChild(move.MoveTo(rp.Location, repairableNear != null ? null : host.Actor));
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QueueChild(move.MoveTo(rp.Location, ignoreActor: repairableNear != null ? null : host.Actor));
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else if (repairableNear == null)
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QueueChild(move.MoveToTarget(self, host));
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}
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