cleaned up compiler warnings

This commit is contained in:
Chris Forbes
2010-02-18 20:32:34 +13:00
parent c4329aec29
commit 3237485055
26 changed files with 31 additions and 83 deletions

View File

@@ -30,10 +30,10 @@ namespace OpenRa.Graphics
class Minimap
{
readonly World world;
Sheet sheet, mapOnlySheet, mapSpawnPointSheet;
Sheet sheet, mapOnlySheet;
SpriteRenderer rgbaRenderer;
LineRenderer lineRenderer;
Sprite sprite, mapOnlySprite, mapSpawnPointSprite;
Sprite sprite, mapOnlySprite;
Bitmap terrain, oreLayer;
Rectangle bounds;
@@ -49,7 +49,6 @@ namespace OpenRa.Graphics
this.world = world;
sheet = new Sheet(r, new Size(128, 128));
mapOnlySheet = new Sheet(r, new Size(128, 128));
mapSpawnPointSheet = new Sheet(r, new Size(128, 128));
lineRenderer = new LineRenderer(r);
rgbaRenderer = new SpriteRenderer(r, true, r.RgbaSpriteShader);
@@ -61,7 +60,6 @@ namespace OpenRa.Graphics
sprite = new Sprite(sheet, bounds, TextureChannel.Alpha);
mapOnlySprite = new Sprite(mapOnlySheet, bounds, TextureChannel.Alpha);
mapSpawnPointSprite = new Sprite(mapSpawnPointSheet, bounds, TextureChannel.Alpha);
shroudColor = Color.FromArgb(alpha, Color.Black);