Add a range check to Repair.

This commit is contained in:
Paul Chote
2016-09-21 18:25:23 +01:00
parent c1e1ee0938
commit 323ed98a15
5 changed files with 20 additions and 14 deletions

View File

@@ -341,7 +341,7 @@ namespace OpenRA.Mods.Common.Traits
if (Info.RearmBuildings.Contains(name))
yield return new Rearm(self);
if (Info.RepairBuildings.Contains(name))
yield return new Repair(a);
yield return new Repair(self, a);
}
public void ModifyDeathActorInit(Actor self, TypeDictionary init)