Overhaul target line rendering:

- Targets are now defined by the activities
- Queued activities are shown
- Support custom attack colors
This commit is contained in:
Turupawn
2019-07-24 20:54:27 +00:00
committed by Paul Chote
parent bc4dea406d
commit 3240b1e9eb
71 changed files with 433 additions and 269 deletions

View File

@@ -9,9 +9,12 @@
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Cnc.Traits
@@ -27,9 +30,9 @@ namespace OpenRA.Mods.Cnc.Traits
public AttackTDGunboatTurreted(Actor self, AttackTDGunboatTurretedInfo info)
: base(self, info) { }
public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove, bool forceAttack)
public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor)
{
return new AttackTDGunboatTurretedActivity(self, newTarget, allowMove, forceAttack);
return new AttackTDGunboatTurretedActivity(self, newTarget, allowMove, forceAttack, targetLineColor);
}
class AttackTDGunboatTurretedActivity : Activity
@@ -37,13 +40,15 @@ namespace OpenRA.Mods.Cnc.Traits
readonly AttackTDGunboatTurreted attack;
readonly Target target;
readonly bool forceAttack;
readonly Color? targetLineColor;
bool hasTicked;
public AttackTDGunboatTurretedActivity(Actor self, Target target, bool allowMove, bool forceAttack)
public AttackTDGunboatTurretedActivity(Actor self, Target target, bool allowMove, bool forceAttack, Color? targetLineColor = null)
{
attack = self.Trait<AttackTDGunboatTurreted>();
this.target = target;
this.forceAttack = forceAttack;
this.targetLineColor = targetLineColor;
}
public override bool Tick(Actor self)
@@ -68,6 +73,12 @@ namespace OpenRA.Mods.Cnc.Traits
return false;
}
public override IEnumerable<TargetLineNode> TargetLineNodes(Actor self)
{
if (targetLineColor != null)
yield return new TargetLineNode(target, targetLineColor.Value);
}
}
}
}