Overhaul target line rendering:
- Targets are now defined by the activities - Queued activities are shown - Support custom attack colors
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@@ -93,17 +93,17 @@ namespace OpenRA.Mods.Common.Traits
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if (transform == null && currentTransform == null)
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return;
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self.SetTargetLine(order.Target, Color.Green);
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// Manually manage the inner activity queue
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var activity = currentTransform ?? transform.GetTransformActivity(self);
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if (!order.Queued && activity.NextActivity != null)
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activity.NextActivity.Cancel(self);
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activity.Queue(new IssueOrderAfterTransform(order.OrderString, order.Target));
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activity.Queue(new IssueOrderAfterTransform(order.OrderString, order.Target, Color.Green));
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if (currentTransform == null)
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self.QueueActivity(order.Queued, activity);
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self.ShowTargetLines();
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}
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string IOrderVoice.VoicePhraseForOrder(Actor self, Order order)
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