Remove Map usage from MissionBrowerLogic.
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@@ -43,11 +43,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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readonly ScrollPanelWidget missionList;
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readonly ScrollItemWidget headerTemplate;
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readonly ScrollItemWidget template;
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readonly Cache<MapPreview, Map> mapCache;
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MapPreview selectedMapPreview;
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Map selectedMap;
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MapPreview selectedMap;
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PlayingVideo playingVideo;
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string difficulty;
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@@ -56,7 +53,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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[ObjectCreator.UseCtor]
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public MissionBrowserLogic(Widget widget, ModData modData, World world, Action onStart, Action onExit)
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{
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mapCache = new Cache<MapPreview, Map>(p => new Map(modData, p.Package));
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this.modData = modData;
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this.onStart = onStart;
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@@ -67,12 +63,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var title = widget.GetOrNull<LabelWidget>("MISSIONBROWSER_TITLE");
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if (title != null)
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title.GetText = () => playingVideo != PlayingVideo.None ? selectedMapPreview.Title : title.Text;
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title.GetText = () => playingVideo != PlayingVideo.None ? selectedMap.Title : title.Text;
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widget.Get("MISSION_INFO").IsVisible = () => selectedMapPreview != null;
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widget.Get("MISSION_INFO").IsVisible = () => selectedMap != null;
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var previewWidget = widget.Get<MapPreviewWidget>("MISSION_PREVIEW");
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previewWidget.Preview = () => selectedMapPreview;
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previewWidget.Preview = () => selectedMap;
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previewWidget.IsVisible = () => playingVideo == PlayingVideo.None;
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videoPlayer = widget.Get<VqaPlayerWidget>("MISSION_VIDEO");
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@@ -132,11 +128,14 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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if (allPreviews.Any())
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SelectMap(allPreviews.First());
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// Preload map and preview data to reduce jank
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// Preload map preview and rules to reduce jank
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new Thread(() =>
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{
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foreach (var p in allPreviews)
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modData.MapCache[mapCache[p].Uid].GetMinimap();
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{
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p.GetMinimap();
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var unused = p.Rules;
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}
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}).Start();
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var startButton = widget.Get<ButtonWidget>("STARTGAME_BUTTON");
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@@ -163,7 +162,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var preview = p;
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var item = ScrollItemWidget.Setup(template,
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() => selectedMapPreview != null && selectedMapPreview.Uid == preview.Uid,
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() => selectedMap != null && selectedMap.Uid == preview.Uid,
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() => SelectMap(preview),
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StartMissionClicked);
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@@ -174,8 +173,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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void SelectMap(MapPreview preview)
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{
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selectedMap = mapCache[preview];
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selectedMapPreview = preview;
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selectedMap = preview;
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// Cache the rules on a background thread to avoid jank
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var difficultyDisabled = true;
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@@ -189,17 +187,15 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var infoVideoVisible = false;
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var infoVideoDisabled = true;
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var map = selectedMap;
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new Thread(() =>
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{
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map.PreloadRules();
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var mapOptions = map.Rules.Actors["world"].TraitInfo<MapOptionsInfo>();
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var mapOptions = preview.Rules.Actors["world"].TraitInfo<MapOptionsInfo>();
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difficulty = mapOptions.Difficulty ?? mapOptions.Difficulties.FirstOrDefault();
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difficulties = mapOptions.Difficulties;
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difficultyDisabled = mapOptions.DifficultyLocked || mapOptions.Difficulties.Length <= 1;
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var missionData = map.Rules.Actors["world"].TraitInfoOrDefault<MissionDataInfo>();
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var missionData = preview.Rules.Actors["world"].TraitInfoOrDefault<MissionDataInfo>();
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if (missionData != null)
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{
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briefingVideo = missionData.BriefingVideo;
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@@ -214,7 +210,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var height = descriptionFont.Measure(briefing).Y;
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Game.RunAfterTick(() =>
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{
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if (map == selectedMap)
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if (preview == selectedMap)
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{
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description.Text = briefing;
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description.Bounds.Height = height;
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@@ -348,11 +344,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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PlayVideo(fsPlayer, missionData.StartVideo, PlayingVideo.GameStart, () =>
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{
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StopVideo(fsPlayer);
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Game.CreateAndStartLocalServer(selectedMapPreview.Uid, orders, onStart);
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Game.CreateAndStartLocalServer(selectedMap.Uid, orders, onStart);
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});
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}
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else
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Game.CreateAndStartLocalServer(selectedMapPreview.Uid, orders, onStart);
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Game.CreateAndStartLocalServer(selectedMap.Uid, orders, onStart);
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}
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class DropDownOption
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