diff --git a/mods/ts/rules/civilian-structures.yaml b/mods/ts/rules/civilian-structures.yaml index 1e6546d8c5..a4d5f3ca20 100644 --- a/mods/ts/rules/civilian-structures.yaml +++ b/mods/ts/rules/civilian-structures.yaml @@ -1332,6 +1332,8 @@ NAMNTK: HP: 1500 RenderBuilding: Palette: player + WithIdleOverlay@LIGHTS: + Sequence: idle-lights NTPYRA: Inherits: ^CivBuilding @@ -1348,6 +1350,8 @@ NTPYRA: HP: 1500 RenderBuilding: Palette: player + WithIdleOverlay@LIGHTS: + Sequence: idle-lights UFO: Inherits: ^CivBuilding diff --git a/mods/ts/sequences/civilian.yaml b/mods/ts/sequences/civilian.yaml index 2f4c1028a4..793b93317e 100644 --- a/mods/ts/sequences/civilian.yaml +++ b/mods/ts/sequences/civilian.yaml @@ -918,6 +918,9 @@ namntk: critical-idle: Start: 2 ShadowStart: 5 + idle-lights: namntk_a + Length: 8 + Tick: 200 ntpyra: Defaults: @@ -930,6 +933,13 @@ ntpyra: critical-idle: Start: 2 ShadowStart: 5 + idle-lights: ntpyra_a + Length: 16 + Tick: 200 + damaged-idle-lights: ntpyra_a + Start: 16 + Length: 16 + Tick: 200 ufo: idle: ufo.tem