moved Reservable to ra
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@@ -201,7 +201,6 @@
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<Compile Include="Traits\World\ResourceType.cs" />
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<Compile Include="Traits\SupportPower.cs" />
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<Compile Include="Traits\ProvidesRadar.cs" />
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<Compile Include="Traits\Reservable.cs" />
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<Compile Include="Traits\Selectable.cs" />
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<Compile Include="Traits\Player\ProductionQueue.cs" />
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<Compile Include="Traits\TransformsOnDeploy.cs" />
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@@ -146,6 +146,7 @@
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<Compile Include="RenderSpy.cs" />
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<Compile Include="RepairableNear.cs" />
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<Compile Include="Crates\SpeedUpgradeCrateAction.cs" />
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<Compile Include="Reservable.cs" />
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<Compile Include="ReturnOnIdle.cs" />
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<Compile Include="RevealsShroud.cs" />
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<Compile Include="SeedsResource.cs" />
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@@ -19,8 +19,9 @@
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#endregion
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using System;
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using OpenRA.Traits;
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namespace OpenRA.Traits
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namespace OpenRA.Mods.RA
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{
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class ReservableInfo : ITraitInfo
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{
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