Fix captured tech unlocking in TD.

This commit is contained in:
Paul Chote
2014-06-21 16:41:16 +12:00
parent d318d7c5e3
commit 32e0bf3edf
9 changed files with 126 additions and 97 deletions

View File

@@ -15,8 +15,6 @@
Voice: VehicleVoice
TargetableUnit:
TargetTypes: Ground, Vehicle
Buildable:
Queue: Vehicle
Repairable:
Chronoshiftable:
Passenger:
@@ -61,8 +59,6 @@
Voice: VehicleVoice
TargetableUnit:
TargetTypes: Ground, Vehicle
Buildable:
Queue: Vehicle
Repairable:
Chronoshiftable:
Passenger:
@@ -106,8 +102,6 @@
RepairBuildings: hpad
RearmBuildings:
LandWhenIdle: false
Buildable:
Queue: Aircraft
HiddenUnderFog:
GainsExperience:
GivesExperience:
@@ -153,8 +147,6 @@
Voice: GenericVoice
TargetableUnit:
TargetTypes: Ground, Infantry
Buildable:
Queue: Infantry
TakeCover:
ProneSpeed: 0.6
RenderInfantryProne:
@@ -198,7 +190,6 @@
^CivInfantry:
Inherits: ^Infantry
-Buildable:
-AutoTarget:
-TakeCover:
-RenderInfantryProne:
@@ -237,7 +228,6 @@
Buildable:
Queue: Biolab
BuildPaletteOrder: 50
Owner: gdi, nod
Valued:
Cost: 1000
Tooltip:
@@ -369,8 +359,6 @@
^BaseBuilding:
Inherits: ^Building
MustBeDestroyed:
Buildable:
Queue: Building
RepairableBuilding:
RepairPercent: 40
RepairStep: 14