Fix captured tech unlocking in TD.
This commit is contained in:
@@ -15,8 +15,6 @@
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Voice: VehicleVoice
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TargetableUnit:
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TargetTypes: Ground, Vehicle
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Buildable:
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Queue: Vehicle
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Repairable:
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Chronoshiftable:
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Passenger:
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@@ -61,8 +59,6 @@
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Voice: VehicleVoice
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TargetableUnit:
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TargetTypes: Ground, Vehicle
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Buildable:
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Queue: Vehicle
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Repairable:
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Chronoshiftable:
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Passenger:
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@@ -106,8 +102,6 @@
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RepairBuildings: hpad
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RearmBuildings:
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LandWhenIdle: false
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Buildable:
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Queue: Aircraft
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HiddenUnderFog:
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GainsExperience:
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GivesExperience:
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@@ -153,8 +147,6 @@
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Voice: GenericVoice
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TargetableUnit:
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TargetTypes: Ground, Infantry
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Buildable:
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Queue: Infantry
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TakeCover:
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ProneSpeed: 0.6
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RenderInfantryProne:
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@@ -198,7 +190,6 @@
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^CivInfantry:
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Inherits: ^Infantry
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-Buildable:
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-AutoTarget:
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-TakeCover:
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-RenderInfantryProne:
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@@ -237,7 +228,6 @@
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Buildable:
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Queue: Biolab
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BuildPaletteOrder: 50
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Owner: gdi, nod
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Valued:
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Cost: 1000
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Tooltip:
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@@ -369,8 +359,6 @@
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^BaseBuilding:
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Inherits: ^Building
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MustBeDestroyed:
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Buildable:
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Queue: Building
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RepairableBuilding:
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RepairPercent: 40
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RepairStep: 14
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