diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index 5d41aeb187..6265500810 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -181,7 +181,7 @@ AttackAnythingCondition: stance-attackanything AutoTargetPriority@DEFAULT: RequiresCondition: !stance-attackanything - ValidTargets: Infantry, Vehicle, Water, Underwater, Defense + ValidTargets: Infantry, Vehicle, Water, Underwater, Defense, Mine InvalidTargets: NoAutoTarget, WaterStructure AutoTargetPriority@ATTACKANYTHING: RequiresCondition: stance-attackanything @@ -208,11 +208,11 @@ AttackAnythingCondition: stance-attackanything AutoTargetPriority@DEFAULT: RequiresCondition: !stance-attackanything - ValidTargets: Infantry, Vehicle, Water, Underwater, Air, Defense + ValidTargets: Infantry, Vehicle, Water, Underwater, Air, Defense, Mine InvalidTargets: NoAutoTarget, WaterStructure AutoTargetPriority@ATTACKANYTHING: RequiresCondition: stance-attackanything - ValidTargets: Infantry, Vehicle, Water, Underwater, Air, Structure, Defense + ValidTargets: Infantry, Vehicle, Water, Underwater, Air, Structure, Defense, Mine InvalidTargets: NoAutoTarget ^AutoTargetAllAssaultMove: @@ -1154,7 +1154,7 @@ Tooltip: Name: Mine Targetable: - TargetTypes: Ground, Defense + TargetTypes: Ground, Mine Immobile: OccupiesSpace: true HitShape: diff --git a/mods/ra/weapons/explosions.yaml b/mods/ra/weapons/explosions.yaml index 2efe6745b3..a61dce7eb2 100644 --- a/mods/ra/weapons/explosions.yaml +++ b/mods/ra/weapons/explosions.yaml @@ -157,6 +157,7 @@ ATMine: Spread: 256 Damage: 40000 AffectsParent: true + InvalidTargets: Mine DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Eff: CreateEffect Explosions: large_explosion diff --git a/mods/ra/weapons/smallcaliber.yaml b/mods/ra/weapons/smallcaliber.yaml index 8fc18f2fe6..0a0855e9ff 100644 --- a/mods/ra/weapons/smallcaliber.yaml +++ b/mods/ra/weapons/smallcaliber.yaml @@ -266,7 +266,7 @@ M60mg: Range: 2c512 Report: gun5.aud ValidTargets: Ground, Infantry - InvalidTargets: Vehicle, Water, Structure, Wall, Husk + InvalidTargets: Vehicle, Water, Structure, Wall, Husk, Mine Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage