Don't disable chat in replays
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@@ -53,7 +53,8 @@ namespace OpenRA.Network
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case "DisableChatEntry":
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{
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// Order must originate from the server
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if (clientId != 0)
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// Don't disable chat in replays
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if (clientId != 0 || (world != null && world.IsReplay))
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break;
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// Server may send MaxValue to indicate that it is disabled until further notice
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