Support loopback servers for solo play
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@@ -364,16 +364,20 @@ namespace OpenRA
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{
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return modData.ObjectCreator.CreateObject<T>( name );
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}
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public static void CreateServer(Settings settings, string map)
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public static void CreateServer(int port, string name, string map)
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{
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server = new Server.Server(modData, settings, map);
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server = new Server.Server(IPAddress.Any, port, name, Settings.Game.Mods, map, modData);
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}
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public static void CreateAndJoinServer(Settings settings, string map)
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public static void CreateLocalServer(string map)
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{
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CreateServer(settings, map);
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JoinServer(IPAddress.Loopback.ToString(), settings.Server.ListenPort);
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server = new Server.Server(IPAddress.Loopback,
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Game.Settings.Server.LoopbackPort,
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"Skirmish Game",
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Game.Settings.Game.Mods,
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map,
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modData);
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}
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public static bool IsCurrentWorld(World world)
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