Adapt Attack logic to Weapon.TargetActorCenter

This commit is contained in:
reaperrr
2017-06-22 12:39:40 +02:00
committed by Paul Chote
parent edffaa4987
commit 33e8bf9928
9 changed files with 29 additions and 13 deletions

View File

@@ -114,7 +114,7 @@ namespace OpenRA.Mods.Common.Activities
return NextActivity;
}
var targetedPosition = attack.Info.AttackTargetCenter ? Target.CenterPosition : Target.Positions.PositionClosestTo(pos);
var targetedPosition = attack.GetTargetPosition(pos, Target);
var desiredFacing = (targetedPosition - pos).Yaw.Facing;
if (facing.Facing != desiredFacing)
{