From 33ffb41384718e730c9f234225afc8bac0dd2fca Mon Sep 17 00:00:00 2001 From: reaperrr Date: Mon, 19 Aug 2013 14:43:16 +0200 Subject: [PATCH] Several visual weapon fixes. - adds visible projectiles to tanks, gun turret and siege tank weapons. - fixed devastator bullet. - quad now uses RPG projectile. - reduced the overuse of large artillery explosions. - removed some useless WaterExplosions. - gave deviator missile its own explosion animation. - tank cannons now cause the same explosion as in d2k. --- mods/d2k/weapons.yaml | 28 +++++++++++++++------------- 1 file changed, 15 insertions(+), 13 deletions(-) diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index 4abfddd4fb..b444b24af6 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -114,7 +114,6 @@ Slung: Heavy: 90% Concrete: 50% Explosion: small_explosion - WaterExplosion: med_splash InfDeath: 4 Damage: 30 ImpactSound: EXPLLG5.WAV @@ -177,7 +176,7 @@ QuadRockets: Shadow: yes Proximity: yes Inaccuracy: 3 - Image: MISSILE + Image: RPG ROT: 10 Speed: 40 RangeLimit: 40 @@ -190,8 +189,8 @@ QuadRockets: Heavy: 100% Concrete: 35% InfDeath: 4 - Explosion: small_artillery ImpactSound: EXPLSML2.WAV + Explosion: med_explosion SmudgeType: SandCrater, RockCrater Damage: 25 @@ -202,8 +201,9 @@ TurretGun: Projectile: Bullet Speed: 55 High: yes - Shadow: yes + Shadow: no Inaccuracy: 9 + Image: 120mm Warhead: Spread: 8 Versus: @@ -211,8 +211,8 @@ TurretGun: Wood: 75% Light: 100% Concrete: 65% - Explosion: med_explosion ImpactSound: EXPLLG3.WAV + Explosion: small_napalm InfDeath: 4 SmudgeType: SandCrater, RockCrater Damage: 55 @@ -245,8 +245,8 @@ TowerMissile: Heavy: 50% Concrete: 35% InfDeath: 3 - Explosion: artillery ImpactSound: EXPLSML2 + Explosion: small_explosion SmudgeType: SandCrater, RockCrater Damage: 50 @@ -257,6 +257,7 @@ TowerMissile: Projectile: Bullet Speed: 50 Inaccuracy: 12 + Image: 120mm Warhead: Spread: 8 Versus: @@ -264,8 +265,8 @@ TowerMissile: Wood: 50% Light: 100% Concrete: 50% - Explosion: small_artillery ImpactSound: EXPLLG3.WAV + Explosion: small_napalm InfDeath: 4 SmudgeType: SandCrater, RockCrater Damage: 40 @@ -277,6 +278,7 @@ TowerMissile: Projectile: Bullet Speed: 55 Inaccuracy: 11 + Image: 120mm Warhead: Spread: 8 Versus: @@ -284,8 +286,8 @@ TowerMissile: Wood: 50% Light: 100% Concrete: 50% - Explosion: small_artillery ImpactSound: EXPLLG3.WAV + Explosion: small_napalm InfDeath: 4 SmudgeType: SandCrater, RockCrater Damage: 40 @@ -296,7 +298,7 @@ DevBullet: Report: TANKHVY1.WAV Projectile: Bullet Speed: 50 - Image: doubleblast + Image: doubleblastbullet Warhead: Spread: 8 Versus: @@ -337,8 +339,8 @@ DevBullet: Heavy: 50% Concrete: 80% InfDeath: 4 - Explosion: artillery ImpactSound: EXPLSML2.WAV + Explosion: mini_explosion SmudgeType: SandCrater, RockCrater Damage: 60 @@ -362,7 +364,7 @@ FakeMissile: None: 0% Wood: 0% Concrete: 0% - Explosion: large_explosion + Explosion: deviator SmudgeType: SandCrater, RockCrater Damage: 10 ImpactSound: EXPLSML2.WAV @@ -379,6 +381,7 @@ FakeMissile: Angle: .1 Inaccuracy: 40 ContrailLength: 20 + Image: 155mm Warhead: Spread: 12 Versus: @@ -388,7 +391,6 @@ FakeMissile: Heavy: 50% Concrete: 100% Explosion: large_explosion - WaterExplosion: large_splash ImpactSound: EXPLSML2.WAV InfDeath: 3 SmudgeType: SandCrater, RockCrater @@ -491,7 +493,7 @@ Napalm: Heavy: 20% Concrete: 70% InfDeath: 4 - Explosion: small_artillery + Explosion: artillery ImpactSound: NAPALM1.WAV SmudgeType: Crater Damage: 300