migrate all other buildings to DATA.R8 sequences

4th conyard might be for the Corrino faction
TODO: active animations are yet unused overlays

no need to render build-top for refineries
This commit is contained in:
Matthias Mailänder
2013-08-11 17:43:06 +02:00
parent 03eaf76cd8
commit 341522232e
11 changed files with 738 additions and 567 deletions

View File

@@ -523,6 +523,8 @@ REPAIR:
ValuePercentage: 50
RallyPoint:
RallyPoint: 1,3
RenderBuilding:
Image: repaira
^HIGHTECH:
Inherits: ^Building
@@ -581,8 +583,8 @@ RESEARCH:
FlareType:
Building:
Power: -40
Footprint: xxx xxx
Dimensions: 3,2
Footprint: _x_ xxx xxx
Dimensions: 3,3
Bib:
Health:
HP: 1000
@@ -592,6 +594,8 @@ RESEARCH:
Range: 4
ProvidesCustomPrerequisite:
Prerequisite: Ix
RenderBuilding:
Image: researcha
^PALACE:
Inherits: ^Building
@@ -609,8 +613,8 @@ RESEARCH:
Description: Unlocks elite infantry\n Special Ability: Ornithopter Strike
Building:
Power: -50
Footprint: _x_ xxx =xx
Dimensions: 3,3
Footprint: xxx xxx
Dimensions: 3,2
Bib:
Health:
HP: 2000