diff --git a/mods/ts/rules/civilian-infantry.yaml b/mods/ts/rules/civilian-infantry.yaml index 0bc7ff4495..0d719f1e9c 100644 --- a/mods/ts/rules/civilian-infantry.yaml +++ b/mods/ts/rules/civilian-infantry.yaml @@ -44,7 +44,7 @@ UMAGON: AttackFrontal: Voice: Attack WithInfantryBody: - AttackSequence: shoot + AttackSequence: attack ProducibleWithLevel: Prerequisites: barracks.upgraded @@ -100,7 +100,7 @@ MUTANT: AttackFrontal: Voice: Attack WithInfantryBody: - AttackSequence: shoot + AttackSequence: attack ProducibleWithLevel: Prerequisites: barracks.upgraded @@ -125,7 +125,7 @@ MWMN: AttackFrontal: Voice: Attack WithInfantryBody: - AttackSequence: shoot + AttackSequence: attack ProducibleWithLevel: Prerequisites: barracks.upgraded @@ -150,7 +150,7 @@ MUTANT3: AttackFrontal: Voice: Attack WithInfantryBody: - AttackSequence: shoot + AttackSequence: attack ProducibleWithLevel: Prerequisites: barracks.upgraded @@ -172,7 +172,7 @@ TRATOS: Range: 4c0 -AutoTarget: WithInfantryBody: - AttackSequence: shoot + AttackSequence: attack OXANNA: Inherits: ^Soldier @@ -190,7 +190,7 @@ OXANNA: Range: 4c0 -AutoTarget: WithInfantryBody: - AttackSequence: shoot + AttackSequence: attack SLAV: Inherits: ^Soldier @@ -208,7 +208,7 @@ SLAV: Range: 4c0 -AutoTarget: WithInfantryBody: - AttackSequence: shoot + AttackSequence: attack DOGGIE: Inherits: ^Infantry @@ -282,7 +282,7 @@ VISC_LRG: CIV1: Inherits: ^CivilianInfantry WithInfantryBody: - AttackSequence: shoot + AttackSequence: attack Armament: Weapon: Pistola AttackFrontal: @@ -295,7 +295,7 @@ CIV2: CIV3: Inherits: ^CivilianInfantry WithInfantryBody: - AttackSequence: shoot + AttackSequence: attack Armament: Weapon: Pistola AttackFrontal: diff --git a/mods/ts/rules/defaults.yaml b/mods/ts/rules/defaults.yaml index e57e4390ef..a438ff4887 100644 --- a/mods/ts/rules/defaults.yaml +++ b/mods/ts/rules/defaults.yaml @@ -370,7 +370,7 @@ Weapon: TiberiumHeal WithPermanentInjury: WithInfantryBody: - AttackSequence: shoot + AttackSequence: attack IdleSequences: idle1,idle2 UpgradeOnDamage@CRITICAL: Upgrades: criticalspeed diff --git a/mods/ts/rules/gdi-infantry.yaml b/mods/ts/rules/gdi-infantry.yaml index 2d46d946df..46b3d86c31 100644 --- a/mods/ts/rules/gdi-infantry.yaml +++ b/mods/ts/rules/gdi-infantry.yaml @@ -20,7 +20,7 @@ E2: AttackFrontal: Voice: Attack WithInfantryBody: - AttackSequence: throw + AttackSequence: attack ProducibleWithLevel: Prerequisites: barracks.upgraded @@ -88,7 +88,7 @@ JUMPJET: AttackFrontal: Voice: Attack WithInfantryBody: - AttackSequence: shoot + AttackSequence: attack -TakeCover: ProducibleWithLevel: Prerequisites: barracks.upgraded @@ -129,6 +129,6 @@ GHOST: DetonationDelay: 45 Voice: Attack WithInfantryBody: - AttackSequence: shoot + AttackSequence: attack ProducibleWithLevel: Prerequisites: barracks.upgraded diff --git a/mods/ts/rules/nod-infantry.yaml b/mods/ts/rules/nod-infantry.yaml index 8e7944ffb5..62a2494791 100644 --- a/mods/ts/rules/nod-infantry.yaml +++ b/mods/ts/rules/nod-infantry.yaml @@ -21,7 +21,7 @@ E3: AttackFrontal: Voice: Attack WithInfantryBody: - AttackSequence: shoot + AttackSequence: attack ProducibleWithLevel: Prerequisites: barracks.upgraded @@ -127,5 +127,3 @@ MHIJACK: RevealsShroud: Range: 6c0 -AutoTarget: - WithInfantryBody: - AttackSequence: shoot diff --git a/mods/ts/rules/shared-infantry.yaml b/mods/ts/rules/shared-infantry.yaml index 8ede00b575..bc51f8ee15 100644 --- a/mods/ts/rules/shared-infantry.yaml +++ b/mods/ts/rules/shared-infantry.yaml @@ -25,7 +25,7 @@ E1: AttackFrontal: Voice: Attack WithInfantryBody: - AttackSequence: shoot + AttackSequence: attack ProducibleWithLevel: Prerequisites: barracks.upgraded RenderSprites: diff --git a/mods/ts/sequences/infantry.yaml b/mods/ts/sequences/infantry.yaml index 3d82161d9a..076e07f3c5 100644 --- a/mods/ts/sequences/infantry.yaml +++ b/mods/ts/sequences/infantry.yaml @@ -1,5 +1,5 @@ -e1.gdi: - Defaults: e1 +^BasicInfantry: + Defaults: Tick: 80 stand: Facings: 8 @@ -35,8 +35,10 @@ e1.gdi: Start: 149 Length: 15 ShadowStart: 441 - die3: infdie - Length: * + die3: + Start: 149 + Length: 15 + ShadowStart: 441 die4: s_bang34 Length: * die-crushed: @@ -45,16 +47,6 @@ e1.gdi: ShadowStart: 451 Tick: 800 ZOffset: -511 - shoot: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 456 - prone-shoot: - Start: 212 - Length: 6 - Facings: 8 - ShadowStart: 504 standup-0: Start: 260 Length: 2 @@ -62,160 +54,256 @@ e1.gdi: ShadowStart: 552 die6: electro Length: * + +^BasicInfantryAttack: + attack: + Start: 164 + Length: 6 + Facings: 8 + ShadowStart: 456 + prone-attack: + Start: 212 + Length: 6 + Facings: 8 + ShadowStart: 504 + +e1.gdi: + Inherits: ^BasicInfantry + Inherits@attack: ^BasicInfantryAttack + Defaults: e1 icon: sidebar-gdi|e1icon e1.nod: + Inherits: ^BasicInfantry + Inherits@attack: ^BasicInfantryAttack Defaults: e1 - Tick: 80 - stand: - Facings: 8 - ShadowStart: 292 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 300 - idle1: - Start: 56 - Length: 15 - ShadowStart: 348 - idle2: - Start: 71 - Length: 15 - ShadowStart: 363 - prone-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - prone-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 426 - die2: - Start: 149 - Length: 15 - ShadowStart: 441 - die3: infdie - Length: * - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - shoot: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 456 - prone-shoot: - Start: 212 - Length: 6 - Facings: 8 - ShadowStart: 504 - standup-0: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 552 - die6: electro - Length: * icon: sidebar-nod|e1icon e2: - Defaults: - Tick: 80 - stand: - Facings: 8 - ShadowStart: 292 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 300 - idle1: - Start: 56 - Length: 15 - ShadowStart: 348 - idle2: - Start: 71 - Length: 15 - ShadowStart: 363 - prone-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - prone-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 426 - die2: - Start: 149 - Length: 15 - ShadowStart: 441 - die3: infdie - Length: * - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - throw: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 456 - prone-throw: - Tick: 80 - Start: 212 - Length: 6 - Facings: 8 - ShadowStart: 504 - standup-0: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 552 - die6: electro - Length: * + Inherits: ^BasicInfantry + Inherits@attack: ^BasicInfantryAttack icon: e2icon e3: + Inherits: ^BasicInfantry + Inherits@attack: ^BasicInfantryAttack + icon: e4icon + +engineer.gdi: + Inherits: ^BasicInfantry + Defaults: engineer + icon: sidebar-gdi|engnicon + +engineer.nod: + Inherits: ^BasicInfantry + Defaults: engineer + icon: sidebar-nod|engnicon + +umagon: + Inherits: ^BasicInfantry + Inherits@attack: ^BasicInfantryAttack + icon: umagicon + +ghost: + Inherits: ^BasicInfantry + Inherits@attack: ^BasicInfantryAttack + icon: gosticon + +mhijack: + Inherits: ^BasicInfantry + icon: chamicon + +chamspy: + Inherits: ^BasicInfantry + icon: chamicon + +mutant: + Inherits: ^BasicInfantry + Inherits@attack: ^BasicInfantryAttack + icon: mutcicon + +mwmn: + Inherits: ^BasicInfantry + Inherits@attack: ^BasicInfantryAttack + icon: mutcicon + +mutant3: + Inherits: ^BasicInfantry + Inherits@attack: ^BasicInfantryAttack + icon: mutcicon + +tratos: + Inherits: ^BasicInfantry + icon: mutcicon + +oxanna: + Inherits: ^BasicInfantry + Inherits@attack: ^BasicInfantryAttack + +slav: + Inherits: ^BasicInfantry + Inherits@attack: ^BasicInfantryAttack + +civ1: + Inherits: ^BasicInfantry + attack: + Start: 164 + Length: 6 + Facings: 8 + ShadowStart: 456 + panic-attack: + Start: 164 + Length: 6 + Facings: 8 + ShadowStart: 456 + panic-run: + Start: 86 + Length: 6 + Facings: 8 + ShadowStart: 378 + panic-stand: + Start: 86 + Facings: 8 + Stride: 6 + ShadowStart: 378 + +civ2: + Inherits: ^BasicInfantry + panic-run: + Start: 86 + Length: 6 + Facings: 8 + ShadowStart: 378 + panic-stand: + Start: 86 + Facings: 8 + Stride: 6 + ShadowStart: 378 + +civ3: + Inherits: civ1 + +cyborg: Defaults: Tick: 80 stand: Facings: 8 - ShadowStart: 292 + ShadowStart: 370 run: Start: 8 Length: 6 Facings: 8 - ShadowStart: 300 + ShadowStart: 378 idle1: Start: 56 Length: 15 - ShadowStart: 348 + ShadowStart: 426 idle2: Start: 71 Length: 15 + ShadowStart: 441 + crippled-run: + Start: 86 + Length: 6 + Facings: 8 + ShadowStart: 456 + crippled-stand: + Start: 86 + Facings: 8 + Stride: 6 + ShadowStart: 456 + attack: + Start: 164 + Length: 6 + Facings: 8 + ShadowStart: 534 + crippled-attack: + Start: 212 + Length: 6 + Facings: 8 + ShadowStart: 582 + emp-overlay: emp_fx01 + Length: * + ZOffset: 512 + BlendMode: Additive + icon: cybiicon + +cyc2: + stand: + Facings: 8 + ShadowStart: 308 + run: + Start: 8 + Length: 9 + Facings: 8 + ShadowStart: 316 + idle1: + Start: 80 + Length: 15 + ShadowStart: 388 + idle2: + Start: 95 + Length: 15 + ShadowStart: 403 + crippled-run: + Start: 110 + Length: 9 + Facings: 8 + ShadowStart: 418 + crippled-stand: + Start: 110 + Facings: 8 + Stride: 9 + ShadowStart: 418 + die1: + Start: 182 + Length: 15 + ShadowStart: 490 + die2: + Start: 197 + Length: 15 + ShadowStart: 505 + die3: infexpl + Length: * + die4: s_bang34 + Length: * + attack: + Start: 212 + Length: 6 + Facings: 8 + ShadowStart: 520 + crippled-attack: + Start: 260 + Length: 6 + Facings: 8 + ShadowStart: 568 + die6: electro + Length: * + emp-overlay: emp_fx01 + Length: * + ZOffset: 512 + BlendMode: Additive + icon: cybcicon + +medic: + Defaults: + Tick: 80 + stand: + Facings: 8 + ShadowStart: 307 + run: + Start: 8 + Length: 6 + Facings: 8 + ShadowStart: 315 + idle1: + Start: 56 + Length: 15 ShadowStart: 363 + idle2: + Start: 71 + Length: 15 + ShadowStart: 378 prone-run: Start: 86 Length: 6 @@ -229,41 +317,100 @@ e3: die1: Start: 134 Length: 15 - ShadowStart: 426 + ShadowStart: 441 die2: Start: 149 Length: 15 - ShadowStart: 441 - die3: infdie - Length: * - Tick: 80 + ShadowStart: 455 + die3: + Start: 149 + Length: 15 + ShadowStart: 455 die4: s_bang34 Length: * - Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 - shoot: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 456 - prone-shoot: - Start: 212 - Length: 6 - Facings: 8 - ShadowStart: 504 standup-0: Start: 260 Length: 2 Facings: 8 - ShadowStart: 552 + ShadowStart: 567 + heal: + Start: 292 + Length: 14 + ShadowStart: 599 die6: electro Length: * - icon: e4icon + icon: mediicon + +jumpjet: + Defaults: + Tick: 80 + stand: + Facings: 8 + ShadowStart: 451 + run: + Start: 8 + Length: 6 + Facings: 8 + ShadowStart: 459 + idle1: + Start: 56 + Length: 15 + ShadowStart: 507 + idle2: + Start: 71 + Length: 15 + ShadowStart: 522 + prone-run: + Start: 86 + Length: 6 + Facings: 8 + ShadowStart: 537 + prone-stand: + Facings: 8 + ShadowStart: 451 + die1: # TODO: animation for falling from sky starts at 436 + Start: 445 + Length: 6 + ShadowStart: 896 + die2: # TODO: animation for falling from sky starts at 436 + Start: 445 + Length: 6 + ShadowStart: 896 + die3: # TODO: animation for falling from sky starts at 436 + Start: 445 + Length: 6 + ShadowStart: 896 + die4: s_bang34 + Length: * + die-crushed: + Start: 450 + ShadowStart: 901 + Tick: 800 + ZOffset: -511 + attack: + Start: 164 + Length: 6 + Facings: 8 + ShadowStart: 615 + prone-attack: + Start: 212 + Length: 6 + Facings: 8 + ShadowStart: 663 + standup-0: + Start: 260 + Length: 2 + Facings: 8 + ShadowStart: 711 + die6: electro + Length: * + icon: jjeticon weedguy: Defaults: weed @@ -276,11 +423,11 @@ weedguy: Length: 6 Facings: 8 ShadowStart: 210 - shoot: + attack: Start: 56 Facings: 8 ShadowStart: 258 - prone-shoot: + prone-attack: Start: 56 Facings: 8 ShadowStart: 258 @@ -335,1050 +482,6 @@ weedguy: ShadowStart: 376 Tick: 1000 -medic: - Defaults: - Tick: 80 - stand: - Facings: 8 - ShadowStart: 307 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 315 - idle1: - Start: 56 - Length: 15 - ShadowStart: 363 - idle2: - Start: 71 - Length: 15 - ShadowStart: 378 - prone-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - prone-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 441 - die2: - Start: 149 - Length: 15 - ShadowStart: 455 - die3: # TODO: copy-paste of die2 - Start: 149 - Length: 15 - ShadowStart: 455 - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - standup-0: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 567 - heal: - Start: 292 - Length: 14 - ShadowStart: 599 - die6: electro - Length: * - icon: mediicon - -engineer.gdi: - Defaults: engineer - Tick: 80 - stand: - Facings: 8 - ShadowStart: 292 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 300 - idle1: - Start: 56 - Length: 15 - ShadowStart: 348 - idle2: - Start: 71 - Length: 15 - ShadowStart: 363 - prone-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - prone-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 426 - die2: - Start: 149 - Length: 15 - ShadowStart: 441 - die3: # TODO: copy-paste of die2 - Start: 149 - Length: 15 - ShadowStart: 441 - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - standup-0: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 552 - die6: electro - Length: * - icon: sidebar-gdi|engnicon - -engineer.nod: - Defaults: engineer - Tick: 80 - stand: - Facings: 8 - ShadowStart: 292 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 300 - idle1: - Start: 56 - Length: 15 - ShadowStart: 348 - idle2: - Start: 71 - Length: 15 - ShadowStart: 363 - prone-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - prone-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 426 - die2: - Start: 149 - Length: 15 - ShadowStart: 441 - die3: # TODO: copy-paste of die2 - Start: 149 - Length: 15 - ShadowStart: 441 - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - standup-0: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 552 - die6: electro - Length: * - icon: sidebar-nod|engnicon - -umagon: - Defaults: - Tick: 80 - stand: - Facings: 8 - ShadowStart: 292 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 300 - idle1: - Start: 56 - Length: 15 - ShadowStart: 348 - idle2: - Start: 71 - Length: 15 - ShadowStart: 363 - prone-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - prone-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 426 - die2: - Start: 149 - Length: 15 - ShadowStart: 441 - die3: # TODO: copy-paste of die2 - Start: 149 - Length: 15 - ShadowStart: 441 - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - shoot: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 456 - prone-shoot: - Start: 212 - Length: 6 - Facings: 8 - ShadowStart: 504 - standup-0: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 552 - die6: electro - Length: * - icon: umagicon - -ghost: - Defaults: - Tick: 80 - stand: - Facings: 8 - ShadowStart: 292 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 300 - idle1: - Start: 56 - Length: 15 - ShadowStart: 348 - idle2: - Start: 71 - Length: 15 - ShadowStart: 363 - prone-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - prone-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 426 - die2: - Start: 149 - Length: 15 - ShadowStart: 441 - die3: # TODO: copy-paste of die2 - Start: 149 - Length: 15 - ShadowStart: 441 - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - shoot: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 456 - prone-shoot: - Start: 212 - Length: 6 - Facings: 8 - ShadowStart: 504 - standup-0: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 552 - die6: electro - Length: * - icon: gosticon - -jumpjet: - Defaults: - Tick: 80 - stand: - Facings: 8 - ShadowStart: 451 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 459 - idle1: - Start: 56 - Length: 15 - ShadowStart: 507 - idle2: - Start: 71 - Length: 15 - ShadowStart: 522 - prone-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 537 - prone-stand: - Facings: 8 - ShadowStart: 451 - die1: # TODO: animation for falling from sky starts at 436 - Start: 445 - Length: 6 - ShadowStart: 896 - die2: # TODO: animation for falling from sky starts at 436 - Start: 445 - Length: 6 - ShadowStart: 896 - die3: # TODO: animation for falling from sky starts at 436 - Start: 445 - Length: 6 - ShadowStart: 896 - die4: s_bang34 - Length: * - die-crushed: - Start: 450 - ShadowStart: 901 - Tick: 800 - ZOffset: -511 - shoot: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 615 - prone-shoot: - Start: 212 - Length: 6 - Facings: 8 - ShadowStart: 663 - standup-0: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 711 - die6: electro - Length: * - icon: jjeticon - -mhijack: - Defaults: - Tick: 80 - stand: - Facings: 8 - ShadowStart: 292 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 300 - idle1: - Start: 56 - Length: 15 - ShadowStart: 348 - idle2: - Start: 71 - Length: 15 - ShadowStart: 363 - prone-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - prone-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 426 - die2: - Start: 149 - Length: 15 - ShadowStart: 441 - die3: # TODO: copy-paste of die2 - Start: 149 - Length: 15 - ShadowStart: 441 - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - shoot: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 456 - prone-shoot: - Start: 212 - Length: 6 - Facings: 8 - ShadowStart: 504 - standup-0: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 552 - die6: electro - Length: * - icon: chamicon - -chamspy: - Defaults: - Tick: 80 - stand: - Facings: 8 - ShadowStart: 292 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 300 - idle1: - Start: 56 - Length: 15 - ShadowStart: 348 - idle2: - Start: 71 - Length: 15 - ShadowStart: 363 - prone-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - prone-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 426 - die2: - Start: 149 - Length: 15 - ShadowStart: 441 - die3: # TODO: copy-paste of die2 - Start: 149 - Length: 15 - ShadowStart: 441 - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - shoot: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 456 - prone-shoot: - Start: 212 - Length: 6 - Facings: 8 - ShadowStart: 504 - standup-0: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 552 - die6: electro - Length: * - icon: chamicon - -cyc2: - stand: - Facings: 8 - ShadowStart: 308 - run: - Start: 8 - Length: 9 - Facings: 8 - ShadowStart: 316 - idle1: - Start: 80 - Length: 15 - ShadowStart: 388 - idle2: - Start: 95 - Length: 15 - ShadowStart: 403 - crippled-run: - Start: 110 - Length: 9 - Facings: 8 - ShadowStart: 418 - crippled-stand: - Start: 110 - Facings: 8 - Stride: 9 - ShadowStart: 418 - die1: - Start: 182 - Length: 15 - ShadowStart: 490 - die2: - Start: 197 - Length: 15 - ShadowStart: 505 - die3: infexpl - Length: * - die4: s_bang34 - Length: * - shoot: - Start: 212 - Length: 6 - Facings: 8 - ShadowStart: 520 - crippled-shoot: - Start: 260 - Length: 6 - Facings: 8 - ShadowStart: 568 - die6: electro - Length: * - emp-overlay: emp_fx01 - Length: * - ZOffset: 512 - BlendMode: Additive - icon: cybcicon - -cyborg: - Defaults: - Tick: 80 - stand: - Facings: 8 - ShadowStart: 370 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 378 - idle1: - Start: 56 - Length: 15 - ShadowStart: 426 - idle2: - Start: 71 - Length: 15 - ShadowStart: 441 - crippled-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 456 - crippled-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 456 - die1: - Start: 134 - Length: 15 - ShadowStart: 504 - die2: - Start: 149 - Length: 15 - ShadowStart: 519 - die3: - Start: 307 - Length: 14 - ShadowStart: 677 - die4: s_bang34 - Length: * - shoot: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 534 - crippled-shoot: - Start: 212 - Length: 6 - Facings: 8 - ShadowStart: 582 - die6: electro - Length: * - emp-overlay: emp_fx01 - Length: * - ZOffset: 512 - BlendMode: Additive - icon: cybiicon - -mutant: - Defaults: - Tick: 80 - stand: - Facings: 8 - ShadowStart: 292 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 300 - idle1: - Start: 56 - Length: 15 - ShadowStart: 348 - idle2: - Start: 71 - Length: 15 - ShadowStart: 363 - prone-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - prone-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 426 - die2: - Start: 149 - Length: 15 - ShadowStart: 441 - die3: # TODO: copy-paste of die2 - Start: 149 - Length: 15 - ShadowStart: 441 - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - shoot: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 456 - prone-shoot: - Start: 212 - Length: 6 - Facings: 8 - ShadowStart: 504 - standup-0: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 552 - die6: electro - Length: * - icon: mutcicon - -mwmn: - Defaults: - Tick: 80 - stand: - Facings: 8 - ShadowStart: 292 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 300 - idle1: - Start: 56 - Length: 15 - ShadowStart: 348 - idle2: - Start: 71 - Length: 15 - ShadowStart: 363 - prone-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - prone-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 426 - die2: - Start: 149 - Length: 15 - ShadowStart: 441 - Tick: 80 - die3: # TODO: copy-paste of die2 - Start: 149 - Length: 15 - ShadowStart: 441 - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - shoot: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 456 - prone-shoot: - Start: 212 - Length: 6 - Facings: 8 - ShadowStart: 504 - standup-0: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 552 - die6: electro - Length: * - icon: mutcicon - -mutant3: - Defaults: - Tick: 80 - stand: - Facings: 8 - ShadowStart: 292 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 300 - idle1: - Start: 56 - Length: 15 - ShadowStart: 348 - idle2: - Start: 71 - Length: 15 - ShadowStart: 363 - prone-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - prone-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 426 - die2: - Start: 149 - Length: 15 - ShadowStart: 441 - Tick: 80 - die3: # TODO: copy-paste of die2 - Start: 149 - Length: 15 - ShadowStart: 441 - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - shoot: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 456 - prone-shoot: - Start: 212 - Length: 6 - Facings: 8 - ShadowStart: 504 - standup-0: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 552 - die6: electro - Length: * - icon: mutcicon - -tratos: - Defaults: - Tick: 80 - stand: - Facings: 8 - ShadowStart: 292 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 300 - idle1: - Start: 56 - Length: 15 - ShadowStart: 348 - idle2: - Start: 71 - Length: 15 - ShadowStart: 363 - prone-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - prone-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 426 - die2: - Start: 149 - Length: 15 - ShadowStart: 441 - Tick: 80 - die3: # TODO: copy-paste of die2 - Start: 149 - Length: 15 - ShadowStart: 441 - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - shoot: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 456 - prone-shoot: - Start: 212 - Length: 6 - Facings: 8 - ShadowStart: 504 - standup-0: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 552 - die6: electro - Length: * - icon: mutcicon - -oxanna: - Defaults: - Tick: 80 - stand: - Facings: 8 - ShadowStart: 292 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 300 - idle1: - Start: 56 - Length: 15 - ShadowStart: 348 - idle2: - Start: 71 - Length: 15 - ShadowStart: 363 - prone-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - prone-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 426 - die2: - Start: 149 - Length: 15 - ShadowStart: 441 - Tick: 80 - die3: # TODO: copy-paste of die2 - Start: 149 - Length: 15 - ShadowStart: 441 - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - shoot: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 456 - prone-shoot: - Start: 212 - Length: 6 - Facings: 8 - ShadowStart: 504 - standup-0: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 552 - die6: electro - Length: * - -slav: - Defaults: - Tick: 80 - stand: - Facings: 8 - ShadowStart: 292 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 300 - idle1: - Start: 56 - Length: 15 - ShadowStart: 348 - idle2: - Start: 71 - Length: 15 - ShadowStart: 363 - prone-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - prone-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 426 - die2: - Start: 149 - Length: 15 - ShadowStart: 441 - Tick: 80 - die3: # TODO: copy-paste of die2 - Start: 149 - Length: 15 - ShadowStart: 441 - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - shoot: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 456 - prone-shoot: - Start: 212 - Length: 6 - Facings: 8 - ShadowStart: 504 - standup-0: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 552 - die6: electro - Length: * - doggie: Defaults: Tick: 80 @@ -1390,7 +493,7 @@ doggie: Length: 6 Facings: 8 ShadowStart: 127 - shoot: + attack: Start: 56 Length: 4 Facings: 8 @@ -1452,175 +555,6 @@ vislrg: ShadowStart: 40 Tick: 80 -civ1: - Defaults: - Tick: 80 - stand: - Facings: 8 - ShadowStart: 292 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 300 - idle1: - Start: 56 - Length: 15 - ShadowStart: 348 - idle2: - Start: 71 - Length: 15 - ShadowStart: 363 - panic-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - panic-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 426 - die2: - Start: 149 - Length: 15 - ShadowStart: 441 - Tick: 80 - die3: # TODO: copy-paste of die2 - Start: 149 - Length: 15 - ShadowStart: 441 - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - shoot: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 456 - die6: electro - Length: * - -civ2: - Defaults: - Tick: 80 - stand: - Facings: 8 - ShadowStart: 292 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 300 - idle1: - Start: 56 - Length: 15 - ShadowStart: 348 - idle2: - Start: 71 - Length: 15 - ShadowStart: 363 - panic-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - panic-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 426 - die2: - Start: 149 - Length: 15 - ShadowStart: 441 - Tick: 80 - die3: # TODO: copy-paste of die2 - Start: 149 - Length: 15 - ShadowStart: 441 - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - die6: electro - Length: * - -civ3: - Defaults: - Tick: 80 - stand: - Facings: 8 - ShadowStart: 292 - run: - Start: 8 - Length: 6 - Facings: 8 - ShadowStart: 300 - idle1: - Start: 56 - Length: 15 - ShadowStart: 348 - idle2: - Start: 71 - Length: 15 - ShadowStart: 363 - panic-run: - Start: 86 - Length: 6 - Facings: 8 - ShadowStart: 378 - panic-stand: - Start: 86 - Facings: 8 - Stride: 6 - ShadowStart: 378 - die1: - Start: 134 - Length: 15 - ShadowStart: 426 - die2: - Start: 149 - Length: 15 - ShadowStart: 441 - Tick: 80 - die3: # TODO: copy-paste of die2 - Start: 149 - Length: 15 - ShadowStart: 441 - die4: s_bang34 - Length: * - die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 - Tick: 800 - ZOffset: -511 - shoot: - Start: 164 - Length: 6 - Facings: 8 - ShadowStart: 456 - die6: electro - Length: * - flameguy: Defaults: Facings: 8 @@ -1635,4 +569,3 @@ flameguy: Facings: 1 Length: 104 ShadowStart: 192 -