Fix palette, Z-sorting and sound of TS Ion Cannon

This commit is contained in:
reaperrr
2016-09-30 02:15:12 +02:00
parent 8c67a32dd9
commit 345bc9e17e
3 changed files with 22 additions and 33 deletions

View File

@@ -132,38 +132,31 @@ explosion:
building: twlt070
Offset: 0, 0, 36
ionring: ring1
BlendMode: Additive
ZRamp: 1
Tick: 100
ionbeam: ionbeam
Offset: 0,-60
BlendMode: Additive
Length: *
Offset: 0, -60, 60
ZRamp: 1
Tick: 100
ionbeam2: ionbeam
Offset: 0,-180
BlendMode: Additive
Length: *
Offset: 0, -180, 60
ZRamp: 1
Tick: 100
ionbeam3: ionbeam
Offset: 0,-300
BlendMode: Additive
Length: *
Offset: 0, -300, 60
ZRamp: 1
Tick: 100
ionbeam4: ionbeam
Offset: 0,-420
BlendMode: Additive
Length: *
Offset: 0, -420, 60
ZRamp: 1
Tick: 100
ionbeam5: ionbeam
Offset: 0,-540
BlendMode: Additive
Length: *
Offset: 0, -540, 60
ZRamp: 1
Tick: 100
ionbeam6: ionbeam
Offset: 0,-660
BlendMode: Additive
Length: *
Offset: 0, -660, 60
ZRamp: 1
Tick: 100
pulse_explosion: pulsefx2
BlendMode: Additive
@@ -424,18 +417,6 @@ clustermissile:
down: null # TODO
Length: *
ionbeam:
idle:
Length: *
Offset: 0, -78
ZOffset: 1023
ionring:
idle: ring1
Length: *
ZOffset: -512
Tick: 120
^rock:
idle:
ShadowStart: 1