added ISpawnStartingUnits trait; default impl just spawns an MCV
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@@ -9,6 +9,7 @@ Player:
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CancelledAudio: cancel1.aud
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ClickAudio: button.aud
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PlaceBuilding:
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SpawnDefaultUnits:
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World:
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WaterPaletteRotation:
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@@ -57,6 +57,7 @@ Player:
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TechLevel: 5
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GivenAuto: no
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OneShot: yes
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SpawnDefaultUnits:
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World:
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WaterPaletteRotation:
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