Move map format upgrades to an explicit upgrade rule.

This commit is contained in:
Paul Chote
2016-02-06 14:04:02 +00:00
parent e4867ad18a
commit 34910cd128
5 changed files with 114 additions and 81 deletions

View File

@@ -25,9 +25,10 @@ namespace OpenRA.Mods.Common.UtilityCommands
// HACK: The engine code assumes that Game.modData is set.
Game.ModData = modData;
UpgradeRules.UpgradeMapFormat(modData, args[1]);
var map = new Map(args[1]);
var engineDate = Exts.ParseIntegerInvariant(args[2]);
UpgradeRules.UpgradeWeaponRules(engineDate, ref map.WeaponDefinitions, null, 0);
UpgradeRules.UpgradeActorRules(engineDate, ref map.RuleDefinitions, null, 0);
UpgradeRules.UpgradePlayers(engineDate, ref map.PlayerDefinitions, null, 0);

View File

@@ -28,12 +28,12 @@ namespace OpenRA.Mods.Common.UtilityCommands
{
// HACK: The engine code assumes that Game.modData is set.
Game.ModData = modData;
Game.ModData.MapCache.LoadMaps();
modData.MapCache.LoadMaps();
var engineDate = Exts.ParseIntegerInvariant(args[1]);
Console.WriteLine("Processing Rules:");
foreach (var filename in Game.ModData.Manifest.Rules)
foreach (var filename in modData.Manifest.Rules)
{
Console.WriteLine("\t" + filename);
var yaml = MiniYaml.FromFile(filename);
@@ -44,7 +44,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
}
Console.WriteLine("Processing Weapons:");
foreach (var filename in Game.ModData.Manifest.Weapons)
foreach (var filename in modData.Manifest.Weapons)
{
Console.WriteLine("\t" + filename);
var yaml = MiniYaml.FromFile(filename);
@@ -55,7 +55,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
}
Console.WriteLine("Processing Tilesets:");
foreach (var filename in Game.ModData.Manifest.TileSets)
foreach (var filename in modData.Manifest.TileSets)
{
Console.WriteLine("\t" + filename);
var yaml = MiniYaml.FromFile(filename);
@@ -66,7 +66,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
}
Console.WriteLine("Processing Cursors:");
foreach (var filename in Game.ModData.Manifest.Cursors)
foreach (var filename in modData.Manifest.Cursors)
{
Console.WriteLine("\t" + filename);
var yaml = MiniYaml.FromFile(filename);
@@ -77,7 +77,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
}
Console.WriteLine("Processing Chrome Metrics:");
foreach (var filename in Game.ModData.Manifest.ChromeMetrics)
foreach (var filename in modData.Manifest.ChromeMetrics)
{
Console.WriteLine("\t" + filename);
var yaml = MiniYaml.FromFile(filename);
@@ -88,7 +88,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
}
Console.WriteLine("Processing Chrome Layout:");
foreach (var filename in Game.ModData.Manifest.ChromeLayout)
foreach (var filename in modData.Manifest.ChromeLayout)
{
Console.WriteLine("\t" + filename);
var yaml = MiniYaml.FromFile(filename);
@@ -99,13 +99,16 @@ namespace OpenRA.Mods.Common.UtilityCommands
}
Console.WriteLine("Processing Maps:");
var maps = Game.ModData.MapCache
var mapPaths = modData.MapCache
.Where(m => m.Status == MapStatus.Available)
.Select(m => new Map(m.Path));
.Select(m => m.Path);
foreach (var map in maps)
foreach (var path in mapPaths)
{
Console.WriteLine("\t" + map.Path);
Console.WriteLine("\t" + path);
UpgradeRules.UpgradeMapFormat(modData, path);
var map = new Map(path);
UpgradeRules.UpgradeActorRules(engineDate, ref map.RuleDefinitions, null, 0);
UpgradeRules.UpgradeWeaponRules(engineDate, ref map.WeaponDefinitions, null, 0);
UpgradeRules.UpgradePlayers(engineDate, ref map.PlayerDefinitions, null, 0);

View File

@@ -12,7 +12,9 @@ using System;
using System.Collections.Generic;
using System.Drawing;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using OpenRA.Graphics;
using OpenRA.Traits;
@@ -3598,5 +3600,96 @@ namespace OpenRA.Mods.Common.UtilityCommands
UpgradeActors(engineVersion, ref node.Value.Nodes, node, depth + 1);
}
}
internal static void UpgradeMapFormat(ModData modData, string path)
{
using (var package = modData.ModFiles.OpenWritablePackage(path))
{
if (package == null)
return;
var yamlStream = package.GetStream("map.yaml");
if (yamlStream == null)
return;
var yaml = new MiniYaml(null, MiniYaml.FromStream(yamlStream, path));
var nd = yaml.ToDictionary();
var mapFormat = FieldLoader.GetValue<int>("MapFormat", nd["MapFormat"].Value);
if (mapFormat < 6)
throw new InvalidDataException("Map format {0} is not supported.\n File: {1}".F(mapFormat, path));
// Nothing to do
if (mapFormat >= 8)
return;
// Format 6 -> 7 combined the Selectable and UseAsShellmap flags into the Class enum
if (mapFormat < 7)
{
MiniYaml useAsShellmap;
if (nd.TryGetValue("UseAsShellmap", out useAsShellmap) && bool.Parse(useAsShellmap.Value))
yaml.Nodes.Add(new MiniYamlNode("Visibility", new MiniYaml("Shellmap")));
else if (nd["Type"].Value == "Mission" || nd["Type"].Value == "Campaign")
yaml.Nodes.Add(new MiniYamlNode("Visibility", new MiniYaml("MissionSelector")));
}
// Format 7 -> 8 replaced normalized HSL triples with rgb(a) hex colors
if (mapFormat < 8)
{
var players = yaml.Nodes.FirstOrDefault(n => n.Key == "Players");
if (players != null)
{
bool noteHexColors = false;
bool noteColorRamp = false;
foreach (var player in players.Value.Nodes)
{
var colorRampNode = player.Value.Nodes.FirstOrDefault(n => n.Key == "ColorRamp");
if (colorRampNode != null)
{
Color dummy;
var parts = colorRampNode.Value.Value.Split(',');
if (parts.Length == 3 || parts.Length == 4)
{
// Try to convert old normalized HSL value to a rgb hex color
try
{
HSLColor color = new HSLColor(
(byte)Exts.ParseIntegerInvariant(parts[0].Trim()).Clamp(0, 255),
(byte)Exts.ParseIntegerInvariant(parts[1].Trim()).Clamp(0, 255),
(byte)Exts.ParseIntegerInvariant(parts[2].Trim()).Clamp(0, 255));
colorRampNode.Value.Value = FieldSaver.FormatValue(color);
noteHexColors = true;
}
catch (Exception)
{
throw new InvalidDataException("Invalid ColorRamp value.\n File: " + path);
}
}
else if (parts.Length != 1 || !HSLColor.TryParseRGB(parts[0], out dummy))
throw new InvalidDataException("Invalid ColorRamp value.\n File: " + path);
colorRampNode.Key = "Color";
noteColorRamp = true;
}
}
Console.WriteLine("Converted " + path + " to MapFormat 8.");
if (noteHexColors)
Console.WriteLine("ColorRamp is now called Color and uses rgb(a) hex value - rrggbb[aa].");
else if (noteColorRamp)
Console.WriteLine("ColorRamp is now called Color.");
}
}
var entries = new Dictionary<string, byte[]>();
entries.Add("map.yaml", Encoding.UTF8.GetBytes(yaml.Nodes.WriteToString()));
foreach (var file in package.Contents)
{
if (file == "map.yaml")
continue;
entries.Add(file, package.GetStream(file).ReadAllBytes());
}
}
}
}
}