Move map format upgrades to an explicit upgrade rule.

This commit is contained in:
Paul Chote
2016-02-06 14:04:02 +00:00
parent e4867ad18a
commit 34910cd128
5 changed files with 114 additions and 81 deletions

View File

@@ -25,9 +25,10 @@ namespace OpenRA.Mods.Common.UtilityCommands
// HACK: The engine code assumes that Game.modData is set.
Game.ModData = modData;
UpgradeRules.UpgradeMapFormat(modData, args[1]);
var map = new Map(args[1]);
var engineDate = Exts.ParseIntegerInvariant(args[2]);
UpgradeRules.UpgradeWeaponRules(engineDate, ref map.WeaponDefinitions, null, 0);
UpgradeRules.UpgradeActorRules(engineDate, ref map.RuleDefinitions, null, 0);
UpgradeRules.UpgradePlayers(engineDate, ref map.PlayerDefinitions, null, 0);