fixes chat echoing

This commit is contained in:
Bob
2010-01-23 20:37:04 +13:00
parent 8d53e7dc97
commit 3496a786e9
2 changed files with 10 additions and 8 deletions

View File

@@ -8,13 +8,14 @@ namespace OpenRa.Network
{
static class UnitOrders
{
public static void ProcessOrder( Order order )
public static void ProcessOrder( int clientId, Order order )
{
switch( order.OrderString )
{
case "Chat":
{
Game.chat.AddLine(order.Player, order.TargetString);
if( clientId != Game.orderManager.Connection.LocalClientId )
Game.chat.AddLine(order.Player, order.TargetString);
break;
}
case "AssignPlayer":