fixes chat echoing

This commit is contained in:
Bob
2010-01-23 20:37:04 +13:00
parent 8d53e7dc97
commit 3496a786e9
2 changed files with 10 additions and 8 deletions

View File

@@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using IjwFramework.Types;
namespace OpenRa.Network
{
@@ -60,7 +61,7 @@ namespace OpenRa.Network
Connection.Send( immediateOrders.Serialize( 0 ) );
localOrders.RemoveAll( o => o.IsImmediate );
var immediatePackets = new List<byte[]>();
var immediatePackets = new List<Pair<int, byte[]>>();
Connection.Receive(
( clientId, packet ) =>
@@ -71,14 +72,14 @@ namespace OpenRa.Network
else if( packet.Length >= 5 && packet[ 4 ] == 0x65 )
CheckSync( packet );
else if( frame == 0 )
immediatePackets.Add( packet );
immediatePackets.Add( Pair.New( clientId, packet ) );
else
frameClientData.GetOrAdd( frame ).Add( clientId, packet );
} );
foreach( var p in immediatePackets )
foreach( var o in p.ToOrderList( world ) )
UnitOrders.ProcessOrder( o );
foreach( var o in p.Second.ToOrderList( world ) )
UnitOrders.ProcessOrder( p.First, o );
}
Dictionary<int, byte[]> syncForFrame = new Dictionary<int, byte[]>();
@@ -123,9 +124,9 @@ namespace OpenRa.Network
var sync = new List<int>();
sync.Add( world.SyncHash() );
foreach( var order in frameData.OrderBy( p => p.Key ).SelectMany( o => o.Value.ToOrderList( world ) ) )
foreach( var order in frameData.OrderBy( p => p.Key ).SelectMany( o => o.Value.ToOrderList( world ).Select( a => new { Client = o.Key, Order = a } ) ) )
{
UnitOrders.ProcessOrder( order );
UnitOrders.ProcessOrder( order.Client, order.Order );
sync.Add( world.SyncHash() );
}

View File

@@ -8,12 +8,13 @@ namespace OpenRa.Network
{
static class UnitOrders
{
public static void ProcessOrder( Order order )
public static void ProcessOrder( int clientId, Order order )
{
switch( order.OrderString )
{
case "Chat":
{
if( clientId != Game.orderManager.Connection.LocalClientId )
Game.chat.AddLine(order.Player, order.TargetString);
break;
}