From 34d1ccb82c2f14e323cd49e85db279fbdc648b24 Mon Sep 17 00:00:00 2001 From: ScottNZ Date: Thu, 13 Mar 2014 23:07:31 +1300 Subject: [PATCH] Let hboxes detect cloaked units --- mods/ra/rules/structures.yaml | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/mods/ra/rules/structures.yaml b/mods/ra/rules/structures.yaml index 578976fa14..384f3e7f31 100644 --- a/mods/ra/rules/structures.yaml +++ b/mods/ra/rules/structures.yaml @@ -603,6 +603,8 @@ HBOX: OnEnter: HBOX.sniper OnExit: HBOX SkipMakeAnims: true + DetectCloaked: + Range: 6 HBOX.E1: Inherits: HBOX @@ -614,7 +616,7 @@ HBOX.E1: Hotkey: l Tooltip: Name: Camo Pillbox (Guns) - Description: Hidden defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft + Description: Hidden defensive structure.\nCan detect cloaked units.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft RenderBuilding: Image: HBOX RenderRangeCircle: