diff --git a/mods/d2k/rules/ai.yaml b/mods/d2k/rules/ai.yaml index 92e4b51d4a..e54afd1f5e 100644 --- a/mods/d2k/rules/ai.yaml +++ b/mods/d2k/rules/ai.yaml @@ -5,7 +5,7 @@ Player: BuildingQueues: Building, Upgrade UnitQueues: Infantry, Vehicle, Armor, Starport BuildingCommonNames: - ConstructionYard: conyard + ConstructionYard: construction_yard Refinery: refinery Power: wind_trap VehiclesFactory: light_factory, heavy_factory, starport @@ -23,6 +23,7 @@ Player: outpost: 1 high_tech_factory: 1 palace: 1 + upgrade.conyard: 1 upgrade.barracks: 1 upgrade.light: 1 upgrade.heavy: 1 @@ -40,6 +41,7 @@ Player: medium_gun_turret: 8% large_gun_turret: 6% wind_trap: 10% + upgrade.conyard: 0.1% upgrade.barracks: 0.1% upgrade.light: 0.1% upgrade.heavy: 0.1% @@ -119,7 +121,7 @@ Player: BuildingQueues: Building, Upgrade UnitQueues: Infantry, Vehicle, Armor, Starport BuildingCommonNames: - ConstructionYard: conyard + ConstructionYard: construction_yard Refinery: refinery Power: wind_trap VehiclesFactory: light_factory, heavy_factory, starport @@ -137,6 +139,7 @@ Player: outpost: 1 high_tech_factory: 1 palace: 1 + upgrade.conyard: 1 upgrade.barracks: 1 upgrade.light: 1 upgrade.heavy: 1 @@ -154,6 +157,7 @@ Player: medium_gun_turret: 5% large_gun_turret: 10% wind_trap: 12% + upgrade.conyard: 0.1% upgrade.barracks: 0.1% upgrade.light: 0.1% upgrade.heavy: 0.1% @@ -233,7 +237,7 @@ Player: BuildingQueues: Building, Upgrade UnitQueues: Infantry, Vehicle, Armor, Starport BuildingCommonNames: - ConstructionYard: conyard + ConstructionYard: construction_yard Refinery: refinery Power: wind_trap VehiclesFactory: light_factory, heavy_factory, starport @@ -251,6 +255,7 @@ Player: outpost: 1 high_tech_factory: 1 palace: 1 + upgrade.conyard: 1 upgrade.barracks: 1 upgrade.light: 1 upgrade.heavy: 1 @@ -268,6 +273,7 @@ Player: medium_gun_turret: 4% large_gun_turret: 12% wind_trap: 10% + upgrade.conyard: 0.1% upgrade.barracks: 0.1% upgrade.light: 0.1% upgrade.heavy: 0.1% diff --git a/mods/d2k/rules/arrakis.yaml b/mods/d2k/rules/arrakis.yaml index 18b67265a1..2692e0e878 100644 --- a/mods/d2k/rules/arrakis.yaml +++ b/mods/d2k/rules/arrakis.yaml @@ -26,7 +26,7 @@ spicebloom: TargetTypes: Ground RequiresForceFire: yes Armor: - Type: None + Type: none sandworm: Inherits@1: ^SpriteActor @@ -37,7 +37,7 @@ sandworm: HP: 9990 Radius: 256 Armor: - Type: None + Type: heavy Mobile: Speed: 42 TerrainSpeeds: @@ -73,9 +73,9 @@ sietch: Dimensions: 2,2 TerrainTypes: Cliff Health: - HP: 400 + HP: 6000 Armor: - Type: Concrete + Type: wood RevealsShroud: Range: 10c0 -DamagedWithoutFoundation: diff --git a/mods/d2k/rules/defaults.yaml b/mods/d2k/rules/defaults.yaml index fe383a4d63..f6f35d6528 100644 --- a/mods/d2k/rules/defaults.yaml +++ b/mods/d2k/rules/defaults.yaml @@ -106,7 +106,7 @@ Health: HP: 75 Armor: - Type: Light + Type: light HiddenUnderFog: Type: CenterPosition Tooltip: @@ -141,7 +141,7 @@ Health: HP: 125 Armor: - Type: Concrete + Type: concrete Husk: AppearsOnRadar: HiddenUnderFog: @@ -158,7 +158,7 @@ Health: Radius: 96 Armor: - Type: None + Type: none RevealsShroud: Range: 3c768 Mobile: