Fix a collection of minor style violations.

This enables several new StyleCopAnalyzer rules to
be enabled immediately during migration.
This commit is contained in:
Paul Chote
2019-05-02 21:35:47 +00:00
committed by reaperrr
parent 76a8ae9f98
commit 353db73381
28 changed files with 58 additions and 49 deletions

View File

@@ -169,7 +169,7 @@ namespace OpenRA.Network
var reader = new BinaryReader(networkStream);
var serverProtocol = reader.ReadInt32();
if (ProtocolVersion.Version != serverProtocol)
if (serverProtocol != ProtocolVersion.Version)
throw new InvalidOperationException(
"Protocol version mismatch. Server={0} Client={1}"
.F(serverProtocol, ProtocolVersion.Version));

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@@ -11,6 +11,7 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
@@ -18,8 +19,6 @@ using OpenRA.Primitives;
namespace OpenRA.Network
{
using System.Globalization;
class SyncReport
{
const int NumSyncReports = 5;

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@@ -123,18 +123,18 @@ namespace OpenRA.Scripting
public sealed class ScriptContext : IDisposable
{
public World World { get; private set; }
public WorldRenderer WorldRenderer { get; private set; }
readonly MemoryConstrainedLuaRuntime runtime;
readonly LuaFunction tick;
// Restrict user scripts (excluding system libraries) to 50 MB of memory use
const int MaxUserScriptMemory = 50 * 1024 * 1024;
// Restrict the number of instructions that will be run per map function call
const int MaxUserScriptInstructions = 1000000;
public World World { get; private set; }
public WorldRenderer WorldRenderer { get; private set; }
readonly MemoryConstrainedLuaRuntime runtime;
readonly LuaFunction tick;
readonly Type[] knownActorCommands;
public readonly Cache<ActorInfo, Type[]> ActorCommands;
public readonly Type[] PlayerCommands;

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@@ -82,7 +82,7 @@ namespace OpenRA
{
if (isClick)
{
var adjNewSelection = newSelection.Take(1); /* TODO: select BEST, not FIRST */
var adjNewSelection = newSelection.Take(1); // TODO: select BEST, not FIRST
if (isCombine)
actors.SymmetricExceptWith(adjNewSelection);
else
@@ -163,7 +163,7 @@ namespace OpenRA
if (!mods.HasModifier(Modifiers.Shift))
controlGroups[group].Clear();
for (var i = 0; i < 10; i++) /* all control groups */
for (var i = 0; i < 10; i++) // all control groups
controlGroups[i].RemoveAll(a => actors.Contains(a));
controlGroups[group].AddRange(actors.Where(a => a.Owner == world.LocalPlayer));

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@@ -102,7 +102,9 @@ namespace OpenRA.Server
Log.Write("server", "Dropping client {0} for excessive order length = {1}", PlayerIndex, ExpectLength);
return;
}
} break;
break;
}
case ReceiveState.Data:
{
@@ -112,7 +114,9 @@ namespace OpenRA.Server
server.DispatchOrders(this, Frame, bytes);
ExpectLength = 8;
State = ReceiveState.Header;
} break;
break;
}
}
}
}

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@@ -70,6 +70,7 @@ namespace OpenRA
var lsq = x * x + y * y + z * z + w * w;
// Quaternion components use 10 bits, so there's no risk of overflow
#pragma warning disable SA1115 // Allow blank lines to visually separate matrix rows
mtx = new Int32Matrix4x4(
lsq - 2 * (y * y + z * z),
2 * (x * y + z * w),
@@ -90,6 +91,7 @@ namespace OpenRA
0,
0,
lsq);
#pragma warning restore SA1115
}
public Int32Matrix4x4 AsMatrix()

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@@ -230,10 +230,10 @@ namespace OpenRA.Mods.Cnc.FileFormats
InitBigNum(nTmp, 0, len);
InitBigNum(n1, 0, len);
nTwoBitLen = (int)BitLenBigNum(n2, len);
bit = ((uint)1) << (nTwoBitLen % 32);
bit = 1U << (nTwoBitLen % 32);
j = ((nTwoBitLen + 32) / 32) - 1;
nTwoByteLen = (uint)((nTwoBitLen - 1) / 32) * 4;
nTmp[nTwoByteLen / 4] |= ((uint)1) << ((nTwoBitLen - 1) & 0x1f);
nTmp[nTwoByteLen / 4] |= 1U << ((nTwoBitLen - 1) & 0x1f);
while (nTwoBitLen > 0)
{
@@ -431,7 +431,7 @@ namespace OpenRA.Mods.Cnc.FileFormats
InitTwoDw(n4, n4_len);
n3_bitlen = (int)BitLenBigNum(n3, n4_len);
n3_len = (uint)((n3_bitlen + 31) / 32);
bit_mask = (((uint)1) << ((n3_bitlen - 1) % 32)) >> 1;
bit_mask = (1U << ((n3_bitlen - 1) % 32)) >> 1;
pn3 += n3_len - 1;
n3_bitlen--;
MoveBigNum(n1, n2, n4_len);

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@@ -210,7 +210,8 @@ namespace OpenRA.Mods.Cnc.UtilityCommands
{
// "tib" - Regular Tiberium
{ 0x01, new byte[] { 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F,
0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79 } },
0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79 }
},
// "btib" - Blue Tiberium
{ 0x02, new byte[] { 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26,
@@ -221,7 +222,8 @@ namespace OpenRA.Mods.Cnc.UtilityCommands
// Should be "tib3"
0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C,
0x9D, 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6 } },
0x9D, 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6 }
},
// Veins
{ 0x03, new byte[] { 0x7E } }

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@@ -248,7 +248,7 @@ namespace OpenRA.Mods.Common.FileFormats
{
*op++ = *ip++;
if (t > 2)
*op++ = *ip++;
(*op++) = *ip++;
}
t = *ip++;

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@@ -63,7 +63,8 @@ namespace OpenRA.Mods.Common.LoadScreens
var widgetArgs = new WidgetArgs
{
{ "continueLoading", () =>
Game.RunAfterTick(() => Game.InitializeMod(modId, new Arguments())) },
Game.RunAfterTick(() => Game.InitializeMod(modId, new Arguments()))
},
{ "mod", selectedMod },
{ "content", content },
};
@@ -77,7 +78,8 @@ namespace OpenRA.Mods.Common.LoadScreens
{ "mod", selectedMod },
{ "content", content },
{ "onCancel", () =>
Game.RunAfterTick(() => Game.InitializeMod(modId, new Arguments())) }
Game.RunAfterTick(() => Game.InitializeMod(modId, new Arguments()))
}
};
Ui.OpenWindow("CONTENT_PANEL", widgetArgs);

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@@ -217,7 +217,7 @@ namespace OpenRA.Mods.Common.SpriteLoaders
bw.Write((ushort)0);
bw.Write((ushort)size.Width);
bw.Write((ushort)size.Height);
bw.Write((uint)0);
bw.Write(0U);
foreach (var f in compressedFrames)
{

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@@ -157,7 +157,7 @@ namespace OpenRA.Mods.Common.Traits.BotModules.Squads
// Checks the number of anti air enemies around units
protected virtual bool ShouldFlee(Squad owner)
{
return base.ShouldFlee(owner, enemies => CountAntiAirUnits(enemies) * MissileUnitMultiplier > owner.Units.Count);
return ShouldFlee(owner, enemies => CountAntiAirUnits(enemies) * MissileUnitMultiplier > owner.Units.Count);
}
}

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@@ -18,7 +18,7 @@ namespace OpenRA.Mods.Common.Traits.BotModules.Squads
{
protected virtual bool ShouldFlee(Squad owner)
{
return base.ShouldFlee(owner, enemies => !AttackOrFleeFuzzy.Default.CanAttack(owner.Units, enemies));
return ShouldFlee(owner, enemies => !AttackOrFleeFuzzy.Default.CanAttack(owner.Units, enemies));
}
protected Actor FindClosestEnemy(Squad owner)

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@@ -18,7 +18,7 @@ namespace OpenRA.Mods.Common.Traits.BotModules.Squads
{
protected virtual bool ShouldFlee(Squad owner)
{
return base.ShouldFlee(owner, enemies => !AttackOrFleeFuzzy.Default.CanAttack(owner.Units, enemies));
return ShouldFlee(owner, enemies => !AttackOrFleeFuzzy.Default.CanAttack(owner.Units, enemies));
}
protected Actor FindClosestEnemy(Squad owner)

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@@ -134,7 +134,7 @@ namespace OpenRA.Mods.Common.Widgets
var c = (int*)cc;
for (var v = 0; v < 256; v++)
for (var s = 0; s < 256; s++)
*(c + (v * 256) + s) = Color.FromAhsv(hue, s / 255f, (255 - v) / 255f).ToArgb();
(*(c + (v * 256) + s)) = Color.FromAhsv(hue, s / 255f, (255 - v) / 255f).ToArgb();
}
}

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@@ -19,10 +19,8 @@ namespace OpenRA.Mods.Common.Widgets
public double ExpA = 1.0e-3;
public double ExpB = 6.908;
public ExponentialSliderWidget() :
base() { }
public ExponentialSliderWidget(ExponentialSliderWidget other) :
base(other) { }
public ExponentialSliderWidget(ExponentialSliderWidget other)
: base(other) { }
float ExpFromLinear(float x)
{

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@@ -136,7 +136,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (!isObserver && orderManager.LocalClient == null && world.LocalPlayer == null)
return true;
var teamNumber = (uint)0;
var teamNumber = 0U;
if (team)
teamNumber = (isObserver || world.LocalPlayer.WinState != WinState.Undefined) ? uint.MaxValue : (uint)orderManager.LocalClient.Team;

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@@ -128,7 +128,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{ "orderManager", orderManager },
{ "getMap", (Func<MapPreview>)(() => map) },
{ "onMouseDown", (Action<MapPreviewWidget, MapPreview, MouseInput>)((preview, mapPreview, mi) =>
LobbyUtils.SelectSpawnPoint(orderManager, preview, mapPreview, mi)) },
LobbyUtils.SelectSpawnPoint(orderManager, preview, mapPreview, mi))
},
{ "getSpawnOccupants", (Func<MapPreview, Dictionary<CPos, SpawnOccupant>>)(mapPreview => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, mapPreview)) },
{ "showUnoccupiedSpawnpoints", true },
});
@@ -402,7 +403,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
// Always scroll to bottom when we've typed something
lobbyChatPanel.ScrollToBottom();
var teamNumber = (uint)0;
var teamNumber = 0U;
if (teamChat && orderManager.LocalClient != null)
teamNumber = orderManager.LocalClient.IsObserver ? uint.MaxValue : (uint)orderManager.LocalClient.Team;

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@@ -82,7 +82,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{ "getMap", (Func<MapPreview>)(() => map) },
{ "onMouseDown", (Action<MapPreviewWidget, MapPreview, MouseInput>)((preview, mapPreview, mi) => { }) },
{ "getSpawnOccupants", (Func<MapPreview, Dictionary<CPos, SpawnOccupant>>)(mapPreview =>
LobbyUtils.GetSpawnOccupants(selectedReplay.GameInfo.Players, mapPreview)) },
LobbyUtils.GetSpawnOccupants(selectedReplay.GameInfo.Players, mapPreview))
},
{ "showUnoccupiedSpawnpoints", false },
});

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@@ -70,11 +70,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
current.Save();
Action closeAndExit = () => { Ui.CloseWindow(); onExit(); };
if (OriginalSoundDevice != current.Sound.Device ||
OriginalGraphicsMode != current.Graphics.Mode ||
OriginalGraphicsWindowedSize != current.Graphics.WindowedSize ||
OriginalGraphicsFullscreenSize != current.Graphics.FullscreenSize ||
OriginalServerDiscoverNatDevices != current.Server.DiscoverNatDevices)
if (current.Sound.Device != OriginalSoundDevice ||
current.Graphics.Mode != OriginalGraphicsMode ||
current.Graphics.WindowedSize != OriginalGraphicsWindowedSize ||
current.Graphics.FullscreenSize != OriginalGraphicsFullscreenSize ||
current.Server.DiscoverNatDevices != OriginalServerDiscoverNatDevices)
{
Action restart = () =>
{

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@@ -87,7 +87,7 @@ namespace OpenRA.Mods.Common.Widgets
var scaledHeight = (int)videoSize.Y;
overlay = new uint[Exts.NextPowerOf2(scaledHeight), 1];
var black = (uint)255 << 24;
var black = 255U << 24;
for (var y = 0; y < scaledHeight; y += 2)
overlay[y, 0] = black;