bugfix ("MovementType: Track" is actually in the emitted yaml now!) and some slight changes to how the optimizer works.
This commit is contained in:
@@ -30,6 +30,7 @@ namespace RulesConverter
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public static IEnumerable<string> ToLines( this MiniYaml y, string name )
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{
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yield return name + ": " + y.Value;
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if( y.Nodes != null )
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foreach( var line in y.Nodes.ToLines( false ) )
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yield return "\t" + line;
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}
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@@ -39,6 +40,8 @@ namespace RulesConverter
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foreach( var key in y.Keys.ToList() )
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{
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var node = y[ key ];
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try
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{
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MiniYaml inherits;
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node.Nodes.TryGetValue( "Inherits", out inherits );
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if( inherits == null || string.IsNullOrEmpty( inherits.Value ) )
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@@ -53,6 +56,11 @@ namespace RulesConverter
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if( y[ key ] == null )
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y.Remove( key );
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}
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catch
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{
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node.Nodes.Remove( "Inherits" );
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}
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}
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}
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public static MiniYamlNodes Diff( MiniYamlNodes a, MiniYamlNodes b )
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@@ -92,7 +100,7 @@ namespace RulesConverter
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return a;
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var diff = Diff( a.Nodes, b.Nodes );
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if( diff == null )
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if( diff == null && a.Value == b.Value )
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return null;
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return new MiniYaml( a.Value, diff );
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}
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@@ -5,6 +5,8 @@ STNK:
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Armor: heavy
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Sight: 5
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Speed: 10
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Mobile:
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MovementType: Track
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Turreted:
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AttackTurreted:
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PrimaryWeapon: APTusk
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@@ -27,6 +29,8 @@ TTNK:
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Crewed: yes
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Sight: 7
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Speed: 8
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Mobile:
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MovementType: Track
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AttackBase:
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PrimaryWeapon: TTankZap
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RenderUnitSpinner:
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@@ -45,6 +49,8 @@ CTNK:
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Armor: light
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Sight: 5
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Speed: 5
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Mobile:
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MovementType: Track
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AttackBase:
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PrimaryWeapon: APTusk
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RenderUnit:
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@@ -84,6 +90,8 @@ QTNK:
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Crewed: no
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Sight: 6
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Speed: 3
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Mobile:
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MovementType: Track
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RenderUnit:
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MSUB:
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@@ -25,3 +25,9 @@ DefaultShip:
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DefaultPlane:
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Unit:
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Selectable:
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DefaultBuilding:
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Selectable:
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Priority: 3
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Building:
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167
ra.yaml
167
ra.yaml
@@ -14,6 +14,8 @@ V2RL:
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Crewed: yes
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Sight: 5
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Speed: 7
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Mobile:
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MovementType: Track
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AttackBase:
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PrimaryWeapon: SCUD
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RenderUnitReload:
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@@ -35,6 +37,8 @@ V2RL:
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Crewed: yes
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Sight: 4
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Speed: 9
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Mobile:
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MovementType: Track
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Turreted:
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AttackTurreted:
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PrimaryWeapon: 75mm
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@@ -58,6 +62,8 @@ V2RL:
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Crewed: yes
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Sight: 5
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Speed: 8
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Mobile:
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MovementType: Track
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Turreted:
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AttackTurreted:
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PrimaryWeapon: 90mm
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@@ -81,6 +87,8 @@ V2RL:
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Crewed: yes
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Sight: 5
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Speed: 7
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Mobile:
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MovementType: Track
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Turreted:
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AttackTurreted:
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PrimaryWeapon: 105mm
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@@ -104,6 +112,8 @@ V2RL:
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Crewed: yes
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Sight: 6
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Speed: 4
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Mobile:
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MovementType: Track
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Turreted:
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AttackTurreted:
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PrimaryWeapon: 120mm
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@@ -131,6 +141,8 @@ MRJ:
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Crewed: yes
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Sight: 7
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Speed: 9
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Mobile:
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MovementType: Track
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RenderUnitSpinner:
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Offset: 0,4,0,-6
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@@ -169,8 +181,11 @@ ARTY:
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HP: 75
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Armor: light
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Crewed: yes
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ROT: 2
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Sight: 5
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Speed: 6
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Mobile:
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MovementType: Track
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AttackBase:
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PrimaryWeapon: 155mm
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RenderUnit:
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@@ -196,6 +211,8 @@ HARV:
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Crewed: yes
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Sight: 4
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Speed: 6
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Mobile:
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MovementType: Track
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RenderUnit:
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MCV:
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@@ -233,6 +250,7 @@ JEEP:
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HP: 150
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Armor: light
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Crewed: yes
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ROT: 10
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Sight: 6
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Speed: 10
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Turreted:
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@@ -258,6 +276,8 @@ APC:
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Armor: heavy
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Sight: 5
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Speed: 10
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Mobile:
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MovementType: Track
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AttackBase:
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PrimaryWeapon: M60mg
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PrimaryOffset: 0,0,0,-4
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@@ -286,6 +306,8 @@ MNLY.AP:
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Crewed: yes
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Sight: 5
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Speed: 9
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Mobile:
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MovementType: Track
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RenderUnit:
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Image: MNLY
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Minelayer:
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@@ -311,6 +333,8 @@ MNLY.AT:
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Crewed: yes
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Sight: 5
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Speed: 9
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Mobile:
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MovementType: Track
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RenderUnit:
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Image: MNLY
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Minelayer:
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@@ -908,8 +932,6 @@ ATEK:
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Description: Allied Tech Center
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LongDesc: Provides Allied advanced technologies.\n Special Ability: GPS Satellite
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AlternateName: @Tech Center
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Selectable:
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Priority: 3
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Building:
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Power: -200
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Footprint: xx xx
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@@ -934,8 +956,6 @@ WEAP:
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Cost: 2000
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Description: War Factory
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LongDesc: Produces tanks & light vehicles.
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Selectable:
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Priority: 3
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Building:
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Power: -30
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Footprint: xxx xxx
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@@ -963,8 +983,6 @@ SYRD:
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Cost: 650
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Description: Shipyard
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LongDesc: Produces and repairs ships
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Selectable:
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Priority: 3
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Building:
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Power: -30
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Footprint: xxx xxx xxx
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@@ -990,8 +1008,6 @@ SPEN:
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Cost: 650
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Description: Sub Pen
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LongDesc: Produces and repairs submarines and \ntransports
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Selectable:
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Priority: 3
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Building:
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Power: -30
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Footprint: xxx xxx xxx
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@@ -1009,8 +1025,6 @@ SPEN:
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FACT:
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Inherits: DefaultBuilding
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Selectable:
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Priority: 3
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Building:
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Power: 0
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Footprint: xxx xxx xxx
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@@ -1037,8 +1051,6 @@ PROC:
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Cost: 2000
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Description: Ore Refinery
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LongDesc: Converts Ore and Gems into money
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Selectable:
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Priority: 3
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Building:
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Power: -30
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Footprint: _x_ xxx x==
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@@ -1066,8 +1078,6 @@ SILO:
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Cost: 150
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Description: Silo
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LongDesc: Stores excess harvested Ore
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Selectable:
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Priority: 3
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Building:
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Power: -10
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Footprint: x
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@@ -1092,8 +1102,6 @@ HPAD:
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Cost: 1500
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Description: Helipad
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LongDesc: Produces and reloads helicopters
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Selectable:
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Priority: 3
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Building:
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Power: -10
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Footprint: xx xx
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@@ -1122,8 +1130,6 @@ DOME:
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Cost: 1000
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Description: Radar Dome
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LongDesc: Provides an overview of the battlefield.\n Requires power to operate.
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Selectable:
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Priority: 3
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Building:
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Power: -40
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RequiresPower: true
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@@ -1149,8 +1155,6 @@ AFLD:
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Cost: 600
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Description: Airstrip
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LongDesc: Produces and reloads planes\n Special Ability: Paratroopers\n Special Ability: Spy Plane
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Selectable:
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Priority: 3
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Building:
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Power: -30
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Footprint: xxx xxx
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@@ -1176,8 +1180,6 @@ POWR:
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Cost: 300
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Description: Power Plant
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LongDesc: Provides power for other structures
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Selectable:
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Priority: 3
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Building:
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Power: 100
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Footprint: xx xx
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@@ -1201,8 +1203,6 @@ APWR:
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Cost: 500
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Description: Advanced Power Plant
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LongDesc: Provides more power, cheaper than the \nstandard Power Plant
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Selectable:
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Priority: 3
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Building:
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Power: 200
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Footprint: ___ xxx xxx
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@@ -1227,8 +1227,6 @@ STEK:
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Description: Soviet Tech Center
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LongDesc: Provides Soviet advanced technologies
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AlternateName: @Tech Center
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Selectable:
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Priority: 3
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Building:
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Power: -100
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Footprint: xxx xxx
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@@ -1252,8 +1250,6 @@ BARR:
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Cost: 300
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Description: Soviet Barracks
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LongDesc: Produces infantry
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Selectable:
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Priority: 3
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Building:
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Power: -20
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Footprint: xx xx
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@@ -1280,8 +1276,6 @@ TENT:
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Cost: 300
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Description: Allied Barracks
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LongDesc: Produces infantry
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Selectable:
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Priority: 3
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Building:
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Power: -20
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Footprint: xx xx
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@@ -1308,8 +1302,6 @@ KENN:
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Cost: 200
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Description: Kennel
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LongDesc: Produces attack dogs
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Selectable:
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Priority: 3
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Building:
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Power: -10
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Footprint: x
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@@ -1332,8 +1324,6 @@ FIX:
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Cost: 1200
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Description: Service Depot
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LongDesc: Repairs vehicles, reloads minelayers, and \nallows the construction of additional bases.
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Selectable:
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Priority: 3
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Building:
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Power: -30
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Footprint: _x_ xxx _x_
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@@ -1357,8 +1347,6 @@ FACF:
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Cost: 50
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Description: Fake Construction Yard
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LongDesc: Looks like a Construction Yard.
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Selectable:
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Priority: 3
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Building:
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Power: -2
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||||
Footprint: xxx xxx xxx
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@@ -1383,8 +1371,6 @@ WEAF:
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Cost: 50
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Description: Fake War Factory
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LongDesc: Looks like a War Factory.
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Selectable:
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Priority: 3
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||||
Building:
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||||
Power: -2
|
||||
Footprint: xxx xxx
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||||
@@ -1410,8 +1396,6 @@ SYRF:
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Cost: 50
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||||
Description: Fake Shipyard
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LongDesc: Looks like a Shipyard
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -2
|
||||
Footprint: xxx xxx xxx
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@@ -1428,8 +1412,6 @@ SYRF:
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||||
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||||
SPEF:
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Inherits: DefaultBuilding
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||||
Selectable:
|
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Priority: 3
|
||||
Building:
|
||||
Power: -2
|
||||
Footprint: xxx xxx xxx
|
||||
@@ -1454,8 +1436,6 @@ DOMF:
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||||
Cost: 50
|
||||
Description: Fake Radar Dome
|
||||
LongDesc: Looks like a Radar Dome
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -2
|
||||
Footprint: xx xx
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@@ -1470,7 +1450,6 @@ DOMF:
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||||
Fake:
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||||
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MINP:
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Inherits: DefaultBuilding
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Unit:
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HP: 1
|
||||
RenderUnit:
|
||||
@@ -1479,7 +1458,6 @@ MINP:
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||||
InvisibleToOthers:
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||||
|
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MINV:
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Inherits: DefaultBuilding
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||||
Unit:
|
||||
HP: 1
|
||||
RenderUnit:
|
||||
@@ -1488,147 +1466,126 @@ MINV:
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||||
InvisibleToOthers:
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||||
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T01:
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||||
Inherits: DefaultBuilding
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||||
Building:
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||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T02:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T03:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T05:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T06:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T07:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T08:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
RenderBuilding:
|
||||
|
||||
T10:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T11:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T12:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T13:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T14:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T15:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T16:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
T17:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x_ x_
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
|
||||
TC01:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
RenderBuilding:
|
||||
|
||||
TC02:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
RenderBuilding:
|
||||
|
||||
TC03:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
RenderBuilding:
|
||||
|
||||
TC04:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xxx_ xxx_ xxx_
|
||||
Dimensions: 4,3
|
||||
RenderBuilding:
|
||||
|
||||
TC05:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: xxx_ xxx_ xxx_
|
||||
Dimensions: 4,3
|
||||
RenderBuilding:
|
||||
|
||||
MINE:
|
||||
Inherits: DefaultBuilding
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
@@ -1637,8 +1594,6 @@ MINE:
|
||||
|
||||
FCOM:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Power: -200
|
||||
Footprint: xx xx
|
||||
@@ -1653,8 +1608,6 @@ FCOM:
|
||||
|
||||
V01:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
@@ -1666,8 +1619,6 @@ V01:
|
||||
|
||||
V02:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
@@ -1678,8 +1629,6 @@ V02:
|
||||
|
||||
V03:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
@@ -1690,8 +1639,6 @@ V03:
|
||||
|
||||
V04:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
@@ -1702,8 +1649,6 @@ V04:
|
||||
|
||||
V05:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
@@ -1714,8 +1659,6 @@ V05:
|
||||
|
||||
V06:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
@@ -1726,8 +1669,6 @@ V06:
|
||||
|
||||
V07:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
@@ -1738,8 +1679,6 @@ V07:
|
||||
|
||||
V08:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
@@ -1750,8 +1689,6 @@ V08:
|
||||
|
||||
V09:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
@@ -1762,8 +1699,6 @@ V09:
|
||||
|
||||
V10:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
@@ -1774,8 +1709,6 @@ V10:
|
||||
|
||||
V11:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
@@ -1786,8 +1719,6 @@ V11:
|
||||
|
||||
V12:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
@@ -1798,8 +1729,6 @@ V12:
|
||||
|
||||
V13:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
@@ -1810,8 +1739,6 @@ V13:
|
||||
|
||||
V14:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
@@ -1822,8 +1749,6 @@ V14:
|
||||
|
||||
V15:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
@@ -1834,8 +1759,6 @@ V15:
|
||||
|
||||
V16:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
@@ -1846,8 +1769,6 @@ V16:
|
||||
|
||||
V17:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
@@ -1858,8 +1779,6 @@ V17:
|
||||
|
||||
V18:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
@@ -1870,8 +1789,6 @@ V18:
|
||||
|
||||
V19:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
@@ -1882,8 +1799,6 @@ V19:
|
||||
|
||||
V20:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
@@ -1893,8 +1808,6 @@ V20:
|
||||
|
||||
V21:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
@@ -1904,8 +1817,6 @@ V21:
|
||||
|
||||
V22:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
@@ -1915,8 +1826,6 @@ V22:
|
||||
|
||||
V23:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
@@ -1926,8 +1835,6 @@ V23:
|
||||
|
||||
V24:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
@@ -1937,8 +1844,6 @@ V24:
|
||||
|
||||
V25:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
@@ -1948,8 +1853,6 @@ V25:
|
||||
|
||||
V26:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
@@ -1959,8 +1862,6 @@ V26:
|
||||
|
||||
V27:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
@@ -1970,8 +1871,6 @@ V27:
|
||||
|
||||
V28:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
@@ -1981,8 +1880,6 @@ V28:
|
||||
|
||||
V29:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
@@ -1992,8 +1889,6 @@ V29:
|
||||
|
||||
V30:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
@@ -2003,8 +1898,6 @@ V30:
|
||||
|
||||
V31:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
@@ -2014,8 +1907,6 @@ V31:
|
||||
|
||||
V32:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
@@ -2025,8 +1916,6 @@ V32:
|
||||
|
||||
V33:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
@@ -2036,8 +1925,6 @@ V33:
|
||||
|
||||
V34:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
@@ -2047,8 +1934,6 @@ V34:
|
||||
|
||||
V35:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
@@ -2058,8 +1943,6 @@ V35:
|
||||
|
||||
V36:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
@@ -2069,8 +1952,6 @@ V36:
|
||||
|
||||
V37:
|
||||
Inherits: DefaultBuilding
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
|
||||
Reference in New Issue
Block a user