From 35af6b5b9139773cb092066e9b3b40896d7871f2 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sat, 14 May 2016 18:54:37 +0100 Subject: [PATCH] Apply minor style fixes to DeveloperMode. --- OpenRA.Game/Traits/Player/DeveloperMode.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/OpenRA.Game/Traits/Player/DeveloperMode.cs b/OpenRA.Game/Traits/Player/DeveloperMode.cs index 5ac6e3d387..e3a1271006 100644 --- a/OpenRA.Game/Traits/Player/DeveloperMode.cs +++ b/OpenRA.Game/Traits/Player/DeveloperMode.cs @@ -129,9 +129,7 @@ namespace OpenRA.Traits self.Trait().GiveCash(amount); } else - { self.Owner.Shroud.ResetExploration(); - } self.Owner.Shroud.Disabled = DisableShroud; if (self.World.LocalPlayer == self.Owner) @@ -168,10 +166,8 @@ namespace OpenRA.Traits case "DevGrowResources": { foreach (var a in self.World.ActorsWithTrait()) - { for (var i = 0; i < info.ResourceGrowth; i++) a.Trait.Seed(a.Actor); - } break; } @@ -182,6 +178,7 @@ namespace OpenRA.Traits self.Owner.Shroud.Disabled = DisableShroud; if (self.World.LocalPlayer == self.Owner) self.World.RenderPlayer = DisableShroud ? null : self.Owner; + break; }