Fix IDE0055

This rule no longer appears to be buggy, so enforce it. Some of the automated fixes are adjusted in order to improve the result. #pragma directives have no option to control indentation, so remove them where possible.
This commit is contained in:
RoosterDragon
2023-11-09 19:56:52 +00:00
committed by Pavel Penev
parent 60cbf79c9b
commit 360f24f609
58 changed files with 719 additions and 714 deletions

View File

@@ -43,7 +43,7 @@ namespace OpenRA.Graphics
: base("model")
{ }
public override ShaderVertexAttribute[] Attributes { get; } = new[]
public override ShaderVertexAttribute[] Attributes { get; } = new[]
{
new ShaderVertexAttribute("aVertexPosition", ShaderVertexAttributeType.Float, 3, 0),
new ShaderVertexAttribute("aVertexTexCoord", ShaderVertexAttributeType.Float, 4, 12),

View File

@@ -55,7 +55,7 @@ namespace OpenRA.Graphics
indexRowStride = 6 * map.MapSize.X;
lock (IndexBuffers)
{
{
indexBufferWrapper = IndexBuffers.GetValue(world, world => new IndexBufferRc(world));
indexBufferWrapper.AddRef();
}

View File

@@ -53,7 +53,7 @@ namespace OpenRA.Graphics
: base("combined")
{ }
public override ShaderVertexAttribute[] Attributes { get; } = new[]
public override ShaderVertexAttribute[] Attributes { get; } = new[]
{
new ShaderVertexAttribute("aVertexPosition", ShaderVertexAttributeType.Float, 3, 0),
new ShaderVertexAttribute("aVertexTexCoord", ShaderVertexAttributeType.Float, 4, 12),