Tweak capturing traits

This commit is contained in:
Paul Chote
2011-04-10 12:34:54 +12:00
parent a31ef3d8e2
commit 362170ee67
7 changed files with 109 additions and 76 deletions

View File

@@ -0,0 +1,52 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
class CaptureActor : CancelableActivity
{
Actor target;
public CaptureActor(Actor target) { this.target = target; }
public override IActivity Tick(Actor self)
{
if (IsCanceled) return NextActivity;
if (target == null || !target.IsInWorld || target.IsDead()) return NextActivity;
if (target.Owner == self.Owner) return NextActivity;
if( !target.Trait<IOccupySpace>().OccupiedCells().Any( x => x.First == self.Location ) )
return NextActivity;
// todo: clean this up
self.World.AddFrameEndTask(w =>
{
// momentarily remove from world so the ownership queries don't get confused
var oldOwner = target.Owner;
w.Remove(target);
target.Owner = self.Owner;
w.Add(target);
foreach (var t in target.TraitsImplementing<INotifyCapture>())
t.OnCapture(target, self, oldOwner, self.Owner);
foreach (var t in self.World.ActorsWithTrait<INotifyOtherCaptured>())
t.Trait.OnActorCaptured(t.Actor, target, self, oldOwner, self.Owner);
self.Destroy();
});
return this;
}
}
}