Tweak capturing traits
This commit is contained in:
@@ -14,11 +14,11 @@ using OpenRA.Traits.Activities;
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namespace OpenRA.Mods.RA.Activities
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namespace OpenRA.Mods.RA.Activities
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{
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{
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class CaptureBuilding : CancelableActivity
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class CaptureActor : CancelableActivity
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{
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{
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Actor target;
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Actor target;
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public CaptureBuilding(Actor target) { this.target = target; }
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public CaptureActor(Actor target) { this.target = target; }
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public override IActivity Tick(Actor self)
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public override IActivity Tick(Actor self)
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{
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{
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@@ -16,7 +16,10 @@ namespace OpenRA.Mods.RA
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{
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{
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public class CapturableInfo : TraitInfo<Capturable>
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public class CapturableInfo : TraitInfo<Capturable>
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{
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{
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public readonly string[] CaptureClasses = {"Building"};
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public readonly string Type = "building";
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public readonly bool AllowAllies = false;
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public readonly bool AllowNeutral = false;
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public readonly bool AllowEnemies = true;
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}
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}
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public class Capturable {}
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public class Capturable {}
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99
OpenRA.Mods.RA/Captures.cs
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99
OpenRA.Mods.RA/Captures.cs
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@@ -0,0 +1,99 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Mods.RA.Orders;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class CapturesInfo : ITraitInfo
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{
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public string[] CaptureTypes = {"building"};
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public object Create(ActorInitializer init) { return new Captures(this); }
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}
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class Captures : IIssueOrder, IResolveOrder, IOrderVoice
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{
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public readonly CapturesInfo Info;
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public Captures(CapturesInfo info)
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{
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Info = info;
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}
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public IEnumerable<IOrderTargeter> Orders
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{
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get
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{
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yield return new CaptureOrderTargeter(Info.CaptureTypes);
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}
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}
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public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
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{
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if( order.OrderID == "CaptureActor" )
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return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
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return null;
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}
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public string VoicePhraseForOrder(Actor self, Order order)
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{
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return (order.OrderString == "CaptureActor") ? "Attack" : null;
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}
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString == "CaptureActor")
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{
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self.SetTargetLine(Target.FromOrder(order), Color.Red);
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self.CancelActivity();
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self.QueueActivity(new Enter(order.TargetActor));
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self.QueueActivity(new CaptureActor(order.TargetActor));
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}
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}
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}
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class CaptureOrderTargeter : UnitTraitOrderTargeter<Capturable>
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{
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readonly string[] captureTypes;
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public CaptureOrderTargeter(string[] captureTypes)
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: base( "CaptureActor", 6, "enter", true, true )
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{
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this.captureTypes = captureTypes;
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}
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public override bool CanTargetActor(Actor self, Actor target, bool forceAttack, bool forceMove, bool forceQueued, ref string cursor)
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{
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if( !base.CanTargetActor( self, target, forceAttack, forceMove, forceQueued, ref cursor ) ) return false;
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var ci = target.Info.Traits.Get<CapturableInfo>();
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var playerRelationship = self.Owner.Stances[ target.Owner ];
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if( playerRelationship == Stance.Ally && !ci.AllowAllies ) return false;
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if( playerRelationship == Stance.Enemy && !ci.AllowEnemies ) return false;
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if( playerRelationship == Stance.Neutral && !ci.AllowNeutral ) return false;
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IsQueued = forceQueued;
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if (captureTypes.Contains(ci.Type))
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{
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cursor = "enter";
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return true;
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}
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return false;
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}
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}
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}
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@@ -1,69 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Mods.RA.Orders;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class EngineerCaptureInfo : ITraitInfo
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{
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public string[] CaptureClasses = {"Building"};
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public object Create(ActorInitializer init) { return new EngineerCapture(this); }
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}
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class EngineerCapture : IIssueOrder, IResolveOrder, IOrderVoice
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{
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public readonly EngineerCaptureInfo Info;
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public EngineerCapture(EngineerCaptureInfo info)
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{
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Info = info;
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}
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public IEnumerable<IOrderTargeter> Orders
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{
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get
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{
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yield return new EnterOrderTargeter<Capturable>( "CaptureBuilding", 5, true, false,
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_ => true, target => target.Info.Traits.Get<CapturableInfo>().CaptureClasses.Intersect(Info.CaptureClasses).Any() );
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}
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}
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public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
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{
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if( order.OrderID == "CaptureBuilding" )
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return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
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return null;
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}
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public string VoicePhraseForOrder(Actor self, Order order)
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{
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return (order.OrderString == "CaptureBuilding") ? "Attack" : null;
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}
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString == "CaptureBuilding")
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{
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self.SetTargetLine(Target.FromOrder(order), Color.Red);
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self.CancelActivity();
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self.QueueActivity(new Enter(order.TargetActor));
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self.QueueActivity(new CaptureBuilding(order.TargetActor));
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}
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}
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}
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}
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@@ -55,7 +55,6 @@
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<Compile Include="AcceptsSupplies.cs" />
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<Compile Include="AcceptsSupplies.cs" />
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<Compile Include="Activities\Attack.cs" />
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<Compile Include="Activities\Attack.cs" />
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<Compile Include="Activities\CallFunc.cs" />
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<Compile Include="Activities\CallFunc.cs" />
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<Compile Include="Activities\CaptureBuilding.cs" />
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<Compile Include="Activities\DonateSupplies.cs" />
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<Compile Include="Activities\DonateSupplies.cs" />
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<Compile Include="Activities\QueuedActivity.cs" />
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<Compile Include="Activities\QueuedActivity.cs" />
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<Compile Include="Activities\DeliverOre.cs" />
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<Compile Include="Activities\DeliverOre.cs" />
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@@ -207,7 +206,6 @@
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<Compile Include="Effects\InvulnEffect.cs" />
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<Compile Include="Effects\InvulnEffect.cs" />
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<Compile Include="Effects\Parachute.cs" />
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<Compile Include="Effects\Parachute.cs" />
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<Compile Include="Effects\SatelliteLaunch.cs" />
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<Compile Include="Effects\SatelliteLaunch.cs" />
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<Compile Include="EngineerCapture.cs" />
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<Compile Include="SupportPowers\GpsPower.cs" />
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<Compile Include="SupportPowers\GpsPower.cs" />
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<Compile Include="InfiltrateForSupportPower.cs" />
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<Compile Include="InfiltrateForSupportPower.cs" />
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<Compile Include="IronCurtainable.cs" />
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<Compile Include="IronCurtainable.cs" />
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@@ -342,6 +340,8 @@
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<Compile Include="Activities\MakeAnimation.cs" />
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<Compile Include="Activities\MakeAnimation.cs" />
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<Compile Include="Activities\Sell.cs" />
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<Compile Include="Activities\Sell.cs" />
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<Compile Include="Sellable.cs" />
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<Compile Include="Sellable.cs" />
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<Compile Include="Captures.cs" />
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<Compile Include="Activities\CaptureActor.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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@@ -144,7 +144,7 @@ E6:
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Passenger:
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Passenger:
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PipType: Yellow
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PipType: Yellow
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EngineerRepair:
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EngineerRepair:
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EngineerCapture:
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Captures:
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-AutoTarget:
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-AutoTarget:
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AttackMove:
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AttackMove:
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JustMove: true
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JustMove: true
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@@ -155,7 +155,7 @@ E6:
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Passenger:
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Passenger:
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PipType: Yellow
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PipType: Yellow
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EngineerRepair:
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EngineerRepair:
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EngineerCapture:
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Captures:
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TakeCover:
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TakeCover:
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-AutoTarget:
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-AutoTarget:
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AttackMove:
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AttackMove:
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