Fix variable ordering.
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@@ -29,6 +29,10 @@ namespace OpenRA.Mods.Common.Widgets
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public Action AfterClose = () => { };
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public Action<float> Animating = _ => { };
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readonly World world;
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readonly WorldRenderer worldRenderer;
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readonly RadarPings radarPings;
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float radarMinimapHeight;
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int frame;
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bool hasRadar;
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@@ -46,11 +50,6 @@ namespace OpenRA.Mods.Common.Widgets
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Sprite shroudSprite;
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Shroud renderShroud;
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readonly World world;
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readonly WorldRenderer worldRenderer;
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readonly RadarPings radarPings;
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[ObjectCreator.UseCtor]
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public RadarWidget(World world, WorldRenderer worldRenderer)
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{
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