be more verbose about missing sequences and files

as requested in #3039
This commit is contained in:
Matthias Mailänder
2013-04-20 21:36:57 +02:00
parent dc7b2c0f5d
commit 3649342317
2 changed files with 9 additions and 4 deletions

View File

@@ -73,7 +73,8 @@ namespace OpenRA
FileSystem.Mount(FileSystem.OpenPackage(map.Path, int.MaxValue));
Rules.LoadRules(Manifest, map);
SpriteLoader = new SpriteLoader( Rules.TileSets[map.Tileset].Extensions, SheetBuilder );
SpriteLoader = new SpriteLoader(Rules.TileSets[map.Tileset].Extensions, SheetBuilder);
// TODO: Don't load the sequences for assets that are not used in this tileset. Maybe use the existing EditorTilesetFilters.
SequenceProvider.Initialize(Manifest.Sequences, map.Sequences);
return map;