aftermath works again, and Inherits... might works.

This commit is contained in:
Bob
2010-01-12 16:28:14 +13:00
parent d6af22f897
commit 3649b3b69f
3 changed files with 56 additions and 13 deletions

View File

@@ -54,5 +54,37 @@ namespace OpenRa.FileFormats
} }
return levels[ 0 ]; return levels[ 0 ];
} }
public static Dictionary<string, MiniYaml> Merge( Dictionary<string, MiniYaml> a, Dictionary<string, MiniYaml> b )
{
if( a.Count == 0 )
return b;
if( b.Count == 0 )
return a;
var ret = new Dictionary<string, MiniYaml>();
var keys = a.Keys.Union( b.Keys ).ToList();
foreach( var key in keys )
{
MiniYaml aa, bb;
a.TryGetValue( key, out aa );
b.TryGetValue( key, out bb );
ret.Add( key, Merge( aa, bb ) );
}
return ret;
}
public static MiniYaml Merge( MiniYaml a, MiniYaml b )
{
if( a == null )
return b;
if( b == null )
return a;
return new MiniYaml( a.Value ?? b.Value, Merge( a.Nodes, b.Nodes ) );
}
} }
} }

View File

@@ -8,24 +8,31 @@ namespace OpenRa.Game.GameRules
{ {
class NewUnitInfo class NewUnitInfo
{ {
public readonly string Parent;
public readonly TypeDictionary Traits = new TypeDictionary(); public readonly TypeDictionary Traits = new TypeDictionary();
public readonly string Name; public readonly string Name;
public NewUnitInfo( string name, MiniYaml node ) public NewUnitInfo( string name, MiniYaml node, Dictionary<string, MiniYaml> allUnits )
{ {
Name = name; Name = name;
// todo: make inheritance actually work foreach( var t in MergeWithParent( node, allUnits ).Nodes )
MiniYaml inherit; if( t.Key != "Inherits" )
if( node.Nodes.TryGetValue( "Inherits", out inherit ) ) Traits.Add( LoadTraitInfo( t.Key, t.Value ) );
{ }
Parent = inherit.Value;
node.Nodes.Remove( "Inherits" );
}
foreach (var t in node.Nodes) static MiniYaml MergeWithParent( MiniYaml node, Dictionary<string, MiniYaml> allUnits )
Traits.Add(LoadTraitInfo(t.Key, t.Value)); {
MiniYaml inherits;
node.Nodes.TryGetValue( "Inherits", out inherits );
if( inherits.Value == null || string.IsNullOrEmpty( inherits.Value ) )
return node;
MiniYaml parent;
allUnits.TryGetValue( inherits.Value, out parent );
if( parent == null )
return node;
return MiniYaml.Merge( node, MergeWithParent( parent, allUnits ) );
} }
static ITraitInfo LoadTraitInfo(string traitName, MiniYaml my) static ITraitInfo LoadTraitInfo(string traitName, MiniYaml my)

View File

@@ -90,9 +90,13 @@ namespace OpenRa.Game
SupportPowerInfo = new InfoLoader<SupportPowerInfo>( SupportPowerInfo = new InfoLoader<SupportPowerInfo>(
Pair.New<string, Func<string, SupportPowerInfo>>("SupportPower", _ => new SupportPowerInfo())); Pair.New<string, Func<string, SupportPowerInfo>>("SupportPower", _ => new SupportPowerInfo()));
var yamlRules = MiniYaml.FromFile("ra.yaml");
if( useAftermath )
yamlRules = MiniYaml.Merge( MiniYaml.FromFile( "aftermath.yaml" ), yamlRules );
NewUnitInfo = new Dictionary<string, NewUnitInfo>(); NewUnitInfo = new Dictionary<string, NewUnitInfo>();
foreach (var kv in MiniYaml.FromFile("ra.yaml")) foreach( var kv in yamlRules )
NewUnitInfo.Add(kv.Key.ToLowerInvariant(), new NewUnitInfo(kv.Key.ToLowerInvariant(), kv.Value)); NewUnitInfo.Add(kv.Key.ToLowerInvariant(), new NewUnitInfo(kv.Key.ToLowerInvariant(), kv.Value, yamlRules));
TechTree = new TechTree(); TechTree = new TechTree();
Map = new Map( AllRules ); Map = new Map( AllRules );