aftermath works again, and Inherits... might works.
This commit is contained in:
@@ -54,5 +54,37 @@ namespace OpenRa.FileFormats
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}
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}
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return levels[ 0 ];
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return levels[ 0 ];
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}
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}
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public static Dictionary<string, MiniYaml> Merge( Dictionary<string, MiniYaml> a, Dictionary<string, MiniYaml> b )
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{
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if( a.Count == 0 )
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return b;
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if( b.Count == 0 )
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return a;
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var ret = new Dictionary<string, MiniYaml>();
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var keys = a.Keys.Union( b.Keys ).ToList();
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foreach( var key in keys )
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{
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MiniYaml aa, bb;
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a.TryGetValue( key, out aa );
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b.TryGetValue( key, out bb );
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ret.Add( key, Merge( aa, bb ) );
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}
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return ret;
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}
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public static MiniYaml Merge( MiniYaml a, MiniYaml b )
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{
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if( a == null )
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return b;
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if( b == null )
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return a;
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return new MiniYaml( a.Value ?? b.Value, Merge( a.Nodes, b.Nodes ) );
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}
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}
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}
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}
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}
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@@ -8,24 +8,31 @@ namespace OpenRa.Game.GameRules
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{
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{
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class NewUnitInfo
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class NewUnitInfo
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{
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{
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public readonly string Parent;
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public readonly TypeDictionary Traits = new TypeDictionary();
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public readonly TypeDictionary Traits = new TypeDictionary();
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public readonly string Name;
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public readonly string Name;
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public NewUnitInfo( string name, MiniYaml node )
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public NewUnitInfo( string name, MiniYaml node, Dictionary<string, MiniYaml> allUnits )
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{
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{
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Name = name;
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Name = name;
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// todo: make inheritance actually work
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foreach( var t in MergeWithParent( node, allUnits ).Nodes )
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MiniYaml inherit;
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if( t.Key != "Inherits" )
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if( node.Nodes.TryGetValue( "Inherits", out inherit ) )
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Traits.Add( LoadTraitInfo( t.Key, t.Value ) );
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{
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}
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Parent = inherit.Value;
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node.Nodes.Remove( "Inherits" );
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}
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foreach (var t in node.Nodes)
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static MiniYaml MergeWithParent( MiniYaml node, Dictionary<string, MiniYaml> allUnits )
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Traits.Add(LoadTraitInfo(t.Key, t.Value));
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{
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MiniYaml inherits;
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node.Nodes.TryGetValue( "Inherits", out inherits );
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if( inherits.Value == null || string.IsNullOrEmpty( inherits.Value ) )
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return node;
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MiniYaml parent;
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allUnits.TryGetValue( inherits.Value, out parent );
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if( parent == null )
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return node;
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return MiniYaml.Merge( node, MergeWithParent( parent, allUnits ) );
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}
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}
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static ITraitInfo LoadTraitInfo(string traitName, MiniYaml my)
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static ITraitInfo LoadTraitInfo(string traitName, MiniYaml my)
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@@ -90,9 +90,13 @@ namespace OpenRa.Game
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SupportPowerInfo = new InfoLoader<SupportPowerInfo>(
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SupportPowerInfo = new InfoLoader<SupportPowerInfo>(
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Pair.New<string, Func<string, SupportPowerInfo>>("SupportPower", _ => new SupportPowerInfo()));
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Pair.New<string, Func<string, SupportPowerInfo>>("SupportPower", _ => new SupportPowerInfo()));
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var yamlRules = MiniYaml.FromFile("ra.yaml");
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if( useAftermath )
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yamlRules = MiniYaml.Merge( MiniYaml.FromFile( "aftermath.yaml" ), yamlRules );
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NewUnitInfo = new Dictionary<string, NewUnitInfo>();
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NewUnitInfo = new Dictionary<string, NewUnitInfo>();
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foreach (var kv in MiniYaml.FromFile("ra.yaml"))
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foreach( var kv in yamlRules )
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NewUnitInfo.Add(kv.Key.ToLowerInvariant(), new NewUnitInfo(kv.Key.ToLowerInvariant(), kv.Value));
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NewUnitInfo.Add(kv.Key.ToLowerInvariant(), new NewUnitInfo(kv.Key.ToLowerInvariant(), kv.Value, yamlRules));
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TechTree = new TechTree();
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TechTree = new TechTree();
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Map = new Map( AllRules );
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Map = new Map( AllRules );
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