Rename ResourceType trait fields for consistency.
This commit is contained in:
@@ -26,25 +26,27 @@
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InternalName: nod
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Description: Brotherhood of Nod\nThe Brotherhood is a religious cult centered around their leader Kane\nand the alien substance Tiberium. They utilize stealth technology\nand guerilla tactics to defeat those who oppose them.
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ResourceType@green-tib:
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Type: Tiberium
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Name: Tiberium
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PipColor: Green
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ResourceType: 1
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Palette: staticterrain
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TerrainType: Tiberium
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Variants: ti1,ti2,ti3,ti4,ti5,ti6,ti7,ti8,ti9,ti10,ti11,ti12
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Sequences: ti1,ti2,ti3,ti4,ti5,ti6,ti7,ti8,ti9,ti10,ti11,ti12
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MaxDensity: 12
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ValuePerUnit: 35
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Name: Tiberium
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PipColor: Green
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AllowedTerrainTypes: Clear,Road
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AllowUnderActors: true
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ResourceType@blue-tib:
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Type: BlueTiberium
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Name: Tiberium
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PipColor: Blue
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ResourceType: 2
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Palette: bluetiberium
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TerrainType: BlueTiberium
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Variants: bti1,bti2,bti3,bti4,bti5,bti6,bti7,bti8,bti9,bti10,bti11,bti12
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Sequences: bti1,bti2,bti3,bti4,bti5,bti6,bti7,bti8,bti9,bti10,bti11,bti12
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MaxDensity: 12
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ValuePerUnit: 60
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Name: BlueTiberium
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PipColor: Blue
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AllowedTerrainTypes: Clear,Road
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AllowUnderActors: true
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@@ -44,14 +44,15 @@
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InternalName: smuggler
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Selectable: false
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ResourceType@Spice:
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Type: Spice
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Name: Spice
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PipColor: green
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ResourceType: 1
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Palette: d2k
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TerrainType: Spice
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Variants: spice
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Sequences: spice
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MaxDensity: 20
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ValuePerUnit: 25
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Name: Spice
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PipColor: green
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AllowedTerrainTypes: SpiceSand
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AllowUnderActors: true
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@@ -65,27 +65,29 @@
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Side: Random
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Description: A random Soviet country.
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ResourceType@ore:
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Type: Ore
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Name: Valuable Minerals
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PipColor: Yellow
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ResourceType: 1
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TerrainType: Ore
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Palette: player
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Variants: gold01,gold02,gold03,gold04
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Sequences: gold01,gold02,gold03,gold04
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MaxDensity: 12
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ValuePerUnit: 25
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Name: Ore
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PipColor: Yellow
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AllowedTerrainTypes: Clear,Road
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AllowUnderActors: true
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TerrainType: Ore
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ResourceType@gem:
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Type: Gems
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Name: Valuable Minerals
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PipColor: Red
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ResourceType: 2
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TerrainType: Gems
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Palette: player
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Variants: gem01,gem02,gem03,gem04
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Sequences: gem01,gem02,gem03,gem04
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MaxDensity: 3
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ValuePerUnit: 50
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Name: Gems
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PipColor: Red
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AllowedTerrainTypes: Clear,Road
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AllowUnderActors: true
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TerrainType: Gems
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World:
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Inherits: ^BaseWorld
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@@ -22,35 +22,38 @@
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Name: Nod
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InternalName: nod
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ResourceType@Tiberium:
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ResourceType: 1
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Palette: greentiberium
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Variants: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12
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MaxDensity: 12
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ValuePerUnit: 50
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Type: Tiberium
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Name: Tiberium
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PipColor: Green
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ResourceType: 1
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Palette: greentiberium
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Sequences: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12
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MaxDensity: 12
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ValuePerUnit: 50
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AllowedTerrainTypes: Clear, Rough, DirtRoad
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AllowUnderActors: true
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TerrainType: Tiberium
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ResourceType@BlueTiberium:
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Type: BlueTiberium
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Name: Tiberium
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PipColor: Blue
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ResourceType: 2
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Palette: bluetiberium
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Variants: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12
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Sequences: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12
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MaxDensity: 12
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ValuePerUnit: 100
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Name: BlueTiberium
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PipColor: Blue
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AllowedTerrainTypes: Clear, Rough, DirtRoad
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AllowUnderActors: true
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TerrainType: BlueTiberium
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ResourceType@Veins:
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ResourceType: 3
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Palette: player
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Variants: veins
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MaxDensity: 1
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ValuePerUnit: 0
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Type: Veins
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Name: Veins
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PipColor: Red
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ResourceType: 3
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Palette: player
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Sequences: veins
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MaxDensity: 1
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ValuePerUnit: 0
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AllowedTerrainTypes: Clear
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AllowUnderActors: true
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TerrainType: Veins
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