Disable the threaded renderer on Windows.
A DisableWindowsRenderThread graphics setting is added to allow players to optionally reenable it.
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@@ -130,6 +130,9 @@ namespace OpenRA
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[Desc("Disable high resolution DPI scaling on Windows operating systems.")]
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public bool DisableWindowsDPIScaling = true;
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[Desc("Disable separate OpenGL render thread on Windows operating systems.")]
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public bool DisableWindowsRenderThread = true;
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public int BatchSize = 8192;
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public int SheetSize = 2048;
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