Silence IDE0290.

This rule recommends use of primary constructors. Apply the suggestions on simple POCOs, adjusting some to readonly/structs/records at the same time. For more complex classes, the use of primary constructors is more distracting than helpful, so silence the rule. IDEs can still offer fixes for using primary constructors, but it will not show up as a build issue.
This commit is contained in:
RoosterDragon
2025-04-01 19:26:19 +01:00
committed by Gustas Kažukauskas
parent 3de6a5fd5a
commit 36660b89e9
52 changed files with 161 additions and 707 deletions

View File

@@ -17,38 +17,26 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common
{
public class FacingInit : ValueActorInit<WAngle>, ISingleInstanceInit
public class FacingInit(WAngle value) : ValueActorInit<WAngle>(value), ISingleInstanceInit
{
public FacingInit(WAngle value)
: base(value) { }
}
public class TerrainOrientationInit : ValueActorInit<WRot>, ISingleInstanceInit, ISuppressInitExport
public class TerrainOrientationInit(WRot value) : ValueActorInit<WRot>(value), ISingleInstanceInit, ISuppressInitExport
{
public TerrainOrientationInit(WRot value)
: base(value) { }
}
public class CreationActivityDelayInit : ValueActorInit<int>, ISingleInstanceInit
public class CreationActivityDelayInit(int value) : ValueActorInit<int>(value), ISingleInstanceInit
{
public CreationActivityDelayInit(int value)
: base(value) { }
}
public class DynamicFacingInit : ValueActorInit<Func<WAngle>>, ISingleInstanceInit
public class DynamicFacingInit(Func<WAngle> value) : ValueActorInit<Func<WAngle>>(value), ISingleInstanceInit
{
public DynamicFacingInit(Func<WAngle> value)
: base(value) { }
}
// Cannot use ValueInit because map.yaml is expected to use the numeric value instead of enum name
public class SubCellInit : ActorInit, ISingleInstanceInit
public class SubCellInit(SubCell value) : ActorInit, ISingleInstanceInit
{
readonly int value;
public SubCellInit(SubCell value)
{
this.value = (int)value;
}
readonly int value = (int)value;
public virtual SubCell Value => (SubCell)value;
@@ -70,23 +58,17 @@ namespace OpenRA.Mods.Common
}
}
public class CenterPositionInit : ValueActorInit<WPos>, ISingleInstanceInit
public class CenterPositionInit(WPos value) : ValueActorInit<WPos>(value), ISingleInstanceInit
{
public CenterPositionInit(WPos value)
: base(value) { }
}
// Allows maps / transformations to specify the faction variant of an actor.
public class FactionInit : ValueActorInit<string>, ISingleInstanceInit
public class FactionInit(string value) : ValueActorInit<string>(value), ISingleInstanceInit
{
public FactionInit(string value)
: base(value) { }
}
public class EffectiveOwnerInit : ValueActorInit<Player>
public class EffectiveOwnerInit(Player value) : ValueActorInit<Player>(value)
{
public EffectiveOwnerInit(Player value)
: base(value) { }
}
sealed class ActorInitLoader : TypeConverter