Prevent infiltrating allied targets unless explicitly set.

This commit is contained in:
Zimmermann Gyula
2015-08-20 17:05:25 +02:00
parent 20193f086f
commit 3670c003a4
2 changed files with 49 additions and 6 deletions

View File

@@ -10,6 +10,7 @@
using OpenRA.Mods.Common.Activities; using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Traits;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.RA.Activities namespace OpenRA.Mods.RA.Activities
@@ -20,17 +21,25 @@ namespace OpenRA.Mods.RA.Activities
readonly Cloak cloak; readonly Cloak cloak;
readonly Infiltrates infiltrates;
public Infiltrate(Actor self, Actor target) public Infiltrate(Actor self, Actor target)
: base(self, target) : base(self, target)
{ {
this.target = target; this.target = target;
cloak = self.TraitOrDefault<Cloak>(); cloak = self.TraitOrDefault<Cloak>();
infiltrates = self.TraitOrDefault<Infiltrates>();
} }
protected override void OnInside(Actor self) protected override void OnInside(Actor self)
{ {
if (target.IsDead || target.Owner == self.Owner) if (target.IsDead)
return;
var stance = self.Owner.Stances[target.Owner];
if (!infiltrates.Info.ValidStances.HasStance(stance))
return; return;
if (cloak != null && cloak.Info.UncloakOnInfiltrate) if (cloak != null && cloak.Info.UncloakOnInfiltrate)

View File

@@ -24,21 +24,24 @@ namespace OpenRA.Mods.RA.Traits
[VoiceReference] public readonly string Voice = "Action"; [VoiceReference] public readonly string Voice = "Action";
[Desc("What diplomatic stances can be infiltrated by this actor.")]
public readonly Stance ValidStances = Stance.Neutral | Stance.Enemy;
public object Create(ActorInitializer init) { return new Infiltrates(this); } public object Create(ActorInitializer init) { return new Infiltrates(this); }
} }
class Infiltrates : IIssueOrder, IResolveOrder, IOrderVoice class Infiltrates : IIssueOrder, IResolveOrder, IOrderVoice
{ {
readonly InfiltratesInfo info; public readonly InfiltratesInfo Info;
public Infiltrates(InfiltratesInfo info) public Infiltrates(InfiltratesInfo info)
{ {
this.info = info; Info = info;
} }
public IEnumerable<IOrderTargeter> Orders public IEnumerable<IOrderTargeter> Orders
{ {
get { yield return new TargetTypeOrderTargeter(info.Types, "Infiltrate", 7, "enter", true, false); } get { yield return new InfiltrationOrderTargeter(Info); }
} }
public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued) public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
@@ -77,13 +80,13 @@ namespace OpenRA.Mods.RA.Traits
ai = order.TargetActor.Info; ai = order.TargetActor.Info;
var i = ai.Traits.GetOrDefault<ITargetableInfo>(); var i = ai.Traits.GetOrDefault<ITargetableInfo>();
return i != null && i.GetTargetTypes().Intersect(info.Types).Any(); return i != null && i.GetTargetTypes().Intersect(Info.Types).Any();
} }
public string VoicePhraseForOrder(Actor self, Order order) public string VoicePhraseForOrder(Actor self, Order order)
{ {
return order.OrderString == "Infiltrate" && IsValidOrder(self, order) return order.OrderString == "Infiltrate" && IsValidOrder(self, order)
? info.Voice : null; ? Info.Voice : null;
} }
public void ResolveOrder(Actor self, Order order) public void ResolveOrder(Actor self, Order order)
@@ -102,4 +105,35 @@ namespace OpenRA.Mods.RA.Traits
self.QueueActivity(new Infiltrate(self, target.Actor)); self.QueueActivity(new Infiltrate(self, target.Actor));
} }
} }
class InfiltrationOrderTargeter : UnitOrderTargeter
{
readonly InfiltratesInfo info;
public InfiltrationOrderTargeter(InfiltratesInfo info)
: base("Infiltrate", 7, "enter", true, false)
{
this.info = info;
}
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{
var stance = self.Owner.Stances[target.Owner];
if (!info.ValidStances.HasStance(stance))
return false;
return target.TraitsImplementing<ITargetable>().Any(t => t.TargetTypes.Intersect(info.Types).Any());
}
public override bool CanTargetFrozenActor(Actor self, FrozenActor target, TargetModifiers modifiers, ref string cursor)
{
var stance = self.Owner.Stances[target.Owner];
if (!info.ValidStances.HasStance(stance))
return false;
return target.Info.Traits.WithInterface<ITargetableInfo>().Any(t => t.GetTargetTypes().Intersect(info.Types).Any());
}
}
} }